module UI def self. end # @example # UI.beep def self.beep end # @since SketchUp 2016 - support for .svg icons added def self.create_cursor(filename, hot_x, hot_y) end def self.inputbox(*args) end def self.inspector_names end # Used to access SketchUp menus in order to add menu items. # # Valid Strings are: # File, Edit, View, Camera, Draw, Tools, Window, Plugins, Help # # User-defined top-level menus will not be added., although users may define {Sketchup::Menu#add_submenu sub-menus}. # # A mis-typed menu name _may_ return one of the valid menu with no error given, or # it may produce an error. # # The *Plugins* menu may or may not be visible when SketchUp starts. It will be created # upon the first access. # # References to Menus are time-sensitive. You have a limited amount of time to add your menu items # before the menu reference no longer works. No error given in this case. # # @example # menu = UI.menu("Plugins") # menu.add_item("My Plugin") { UI.messagebox("Hello!") } # # @param [String] menu_name the name of an existing SketchUp menu. # # @return [Sketchup::Menu] a menu object def self.( = nil) end def self.(, type = IDOK) end # Display a list of the names of the available tabs in the Model Info Window. def self.model_info_pages end def self.openURL(url) end # File selection dialog. # @version 2014 # @example # chosen_model = UI.openpanel("Open SKP File", "c:/", "model.skp") # chosen_image = UI.openpanel("Open Image File", "c:/", "Image Files|*.jpg;*.png;||") # chosen_file = UI.openpanel("Open CAD File", "c:/", "DXF|*.dxf|DWG|*.dwg||") # def self.openpanel(title, path, file_filter) end def self.play_sound(filename) end # @see show_preferences def self.preferences_pages end def self.refresh_inspectors end # File save dialog def self.savepanel(title, path, file_filter) end # @since 2015 # @param [Hash] opts the options # @option opts [String] :title # @option opts [String] :directory # @option opts [Boolean] :select_multiple false # # @return [String, Array, nil] nil if user cancel def self.select_directory(opts = {}) end def self.set_cursor(cursor_id) end def self.(name, visible) end def self.show_inspector(name) end def self.show_model_info(page) end def self.show_preferences(page) end # The start_timer method is used to start a timer and execute deferred code. # @param [Numeric] interval The time in seconds before your code should be called. # @param [Boolean] repeat whether to repeat the timer # @yield The procedure you want to execute after the amount of seconds has expired. # @return [Fixnum] id a timer ID to identify the timer for stopping it # @note In SketchUp 7.1 and lower, the interval was rounded down to the nearest integer. A timer with interval 0.9 # would execute immediately. # @note There is a bug that if you open a modal window in a non-repeating timer the timer will repeat until the # window is closed. def self.start_timer(interval, repeat=false, &block) end # The stop_timer method is used to stop a timer based on its id. # @param [Fixnum] id The timer id for the timer that you want to stop. # @return [nil] def self.stop_timer(id) end def self.(name) end def self. end def self.(name) end end