module Sketchup class Edge < Drawingelement # @private def initialize(pt1, pt2) end # @example # model = Sketchup.active_model # edge = model.selection[0] # ents = edge.all_connected # ==> [<Sketchup::Edge:0x787a440>, #<Sketchup::Edge:0x787a42c>, #<Sketchup::Face:0x787a418>, #<Sketchup::Edge:0x787a468>, #<Sketchup::Edge:0x787a404>] # # @return [Array] an array of the edge and its connected entities. def all_connected end # @param [Sketchup::Edge] edge # # @return [Sketchup::Face, Nil] def common_face(edge) end # @return [Sketchup::Curve, Sketchup::ArcCurve, Nil] def curve end # @return [Sketchup::Vertex] def end end # @return [Sketchup::Edge] def explode_curve end # @return [Array<Sketchup::Face>] def faces end # @return [Integer] def find_faces end # @return [Length] def length end # @return [Array(Geom::Point3d, Geom::Vector3d)] def line end # @param [Sketchup::Edge] edge # # @return [Sketchup::Vertex] def other_vertex(edge) end # @param [Sketchup::Face] face # # @return [Boolean] def reversed_in?(face) end # @param [Boolean] value # # @return [Boolean] def smooth=(value) end # @return [Boolean] def smooth? end # @param [Boolean] value # # @return [Boolean] def soft=(value) end # @return [Boolean] def soft? end # @param [Geom::Point3d] point # # @param [Sketchup::Edge, Nil] def split(point) end # @return [Sketchup::Vertex] def start end # @param [Sketchup::Edge, Sketchup::Vertex] edge_or_vertex # # @return [Boolean] def used_by?(edge_or_vertex) end # @return [Array<Sketchup::Vertex>] def vertices end end end