Module: GameMachine::Models

Included in:
Actor::GameActor, DefaultHandlers::TeamHandler, GameSystems::RegionManager, GameSystems::RegionService, GameSystems::TeamManager
Defined in:
server/lib/game_machine/models/team.rb,
server/lib/game_machine/models/match.rb,
server/lib/game_machine/models/teams.rb,
server/lib/game_machine/models/region.rb,
server/lib/game_machine/models/echo_test.rb,
server/lib/game_machine/models/end_match.rb,
server/lib/game_machine/models/join_team.rb,
server/lib/game_machine/models/lock_team.rb,
server/lib/game_machine/models/team_base.rb,
server/lib/game_machine/models/team_left.rb,
server/lib/game_machine/models/find_match.rb,
server/lib/game_machine/models/leave_team.rb,
server/lib/game_machine/models/create_team.rb,
server/lib/game_machine/models/player_team.rb,
server/lib/game_machine/models/start_match.rb,
server/lib/game_machine/models/team_invite.rb,
server/lib/game_machine/models/team_joined.rb,
server/lib/game_machine/models/unlock_team.rb,
server/lib/game_machine/models/destroy_team.rb,
server/lib/game_machine/models/player_skills.rb,
server/lib/game_machine/models/teams_request.rb,
server/lib/game_machine/models/team_accept_invite.rb,
server/lib/game_machine/models/player_status_update.rb

Defined Under Namespace

Classes: CreateTeam, DestroyTeam, EchoTest, EndMatch, FindMatch, JoinTeam, LeaveTeam, LockTeam, Match, PlayerSkills, PlayerStatusUpdate, PlayerTeam, Region, StartMatch, Team, TeamAcceptInvite, TeamBase, TeamInvite, TeamJoined, TeamLeft, Teams, TeamsRequest, UnlockTeam