Class: GameMachine::Console::Server

Inherits:
Object
  • Object
show all
Defined in:
server/lib/game_machine/console/server.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(argv) ⇒ Server

Returns a new instance of Server


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# File 'server/lib/game_machine/console/server.rb', line 7

def initialize(argv)
  @options = parse_arguments(argv)
end

Instance Attribute Details

#optionsObject (readonly)

Returns the value of attribute options


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# File 'server/lib/game_machine/console/server.rb', line 6

def options
  @options
end

Instance Method Details

#check_start_dirObject


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# File 'server/lib/game_machine/console/server.rb', line 11

def check_start_dir
  java_dir = File.join(File.expand_path(Dir.pwd),'java')
  unless File.directory?(java_dir)
    puts "Please run game_machine from your game directory"
    exit 1
  end
end

#parse_arguments(arguments) ⇒ Object


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# File 'server/lib/game_machine/console/server.rb', line 30

def parse_arguments(arguments)
  options = {}

  OptionParser.new do |opt|
    opt.banner = "Usage: game_machine server [options]"
    opt.on('-c', '--config=name', String, 'Configuration file') { |v| options[:config] = v.strip }
    opt.on("-e", "--environment=name", String,
            "Specifies the environment to run under (development/production).",
            "Default: development") { |v| options[:environment] = v.strip }
    opt.parse!(arguments)
  end
  
  unless options.has_key?(:environment)
    options[:environment] = 'development'
  end

  options
end

#run!Object


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# File 'server/lib/game_machine/console/server.rb', line 22

def run!
  check_start_dir

  GameMachine.logger.info "Starting game_env=#{ENV['GAME_ENV']}"
  GameMachine::Application.initialize!
  GameMachine::Application.start
end

#set_environmentObject


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# File 'server/lib/game_machine/console/server.rb', line 19

def set_environment
end