Workhorse
Multi-threaded job backend with database queuing for ruby. Battle-tested and ready for production-use.
Introduction
How it works:
- Jobs are instances of classes that support the
performmethod. - Jobs are persisted in the database using ActiveRecord.
- Each job has a priority, the default being 0. Jobs with higher priorities (lower is higher, 0 the highest) get processed first.
- Each job can be set to execute after a certain date / time.
- You can start one or more worker processes.
- Each worker is configurable as to which queue(s) it processes. Jobs in the same queue never run simultaneously. Jobs with no queue can always run in parallel.
- Each worker polls the database and spawns a configurable number of threads to execute jobs of different queues simultaneously.
What it does not do:
- It does not spawn new processes on the fly. Jobs are run in separate threads but not in separate processes (unless you manually start multiple worker processes).
- It does not support timeouts and timed execution.
Installation
Requirements
- Ruby
>= 2.0.0 - Rails
>= 3.2 - A database and table handler that properly supports row-level locking (such as MySQL with InnoDB, PostgreSQL, or Oracle).
- If you are planning on using the daemons handler:
- An operating system and file system that supports file locking.
- MRI ruby (aka "CRuby") as jRuby does not support
fork. See the FAQ for possible workarounds.
Installing under Rails
- Add
workhorseto yourGemfile:
gem 'workhorse'
Install it using bundle install as usual.
- Run the install generator:
bundle exec rails generate workhorse:install
This generates:
- A database migration for creating a table named
jobs - The initializer
config/initializers/workhorse.rbfor global configuration - The daemon worker script
bin/workhorse.rb
Please customize the initializer and worker script to your liking.
Queuing jobs
Basic jobs
Workhorse can handle any jobs that support the perform method and are
serializable. To queue a basic job, use the static method Workhorse.enqueue.
You can optionally pass a queue name and a priority.
class MyJob
def initialize(name)
@name = name
end
def perform
puts "Hello #{@name}"
end
end
Workhorse.enqueue MyJob.new('John'), queue: :test, priority: 2
RailsOps operations
Workhorse allows you to easily queue
RailsOps operations using the static
method Workhorse.enqueue_op:
Workhorse.enqueue_op Operations::Jobs::CleanUpDatabase, { quiet: true }, queue: :maintenance, priority: 2
Params passed using the second argument will be used for operation instantiation at job execution.
If you do not want to pass any params to the operation, just omit the second hash:
Workhorse.enqueue_op Operations::Jobs::CleanUpDatabase, queue: :maintenance, priority: 2
Scheduling
Workhorse has no out-of-the-box functionality to support scheduling of regular jobs, such as maintenance or backup jobs. There are two primary ways of achieving regular execution:
- Rescheduling by the same job after successful execution and setting
perform_at
This is simple to set up and requires no additional dependencies. However, the time taken to execute a job and the time delay caused by the polling interval cannot easily be factored into the calculation of the interval, leading to a slight shift in effective execution date. (This can be mitigated by scheduling the job before knowing whether the current run will succeed. Proceed down this path at your own peril!)
Example: A job that takes 5 seconds to run and is set to reschedule itself after 10 minutes is started at 12:00 sharp. After one hour it will be set to execute at 13:00:30 at the earliest.
In its most basic form, the perform method of a job would look as follows:
class MyJob
def perform
# Do all the work
# Perform again after 10 minutes (600 seconds)
Workhorse.enqueue MyJob.new, perform_at: Time.now + 600
end
end
- Using an external scheduler
A more elaborate setup requires an external scheduler, but which can still be
called from Ruby. One such scheduler is
rufus-scheduler. A small
example of an adapted bin/workhorse.rb to accommodate for the additional
cog in the mechanism is given below:
#!/usr/bin/env ruby
require './config/environment'
Workhorse::Daemon::ShellHandler.run do
worker = Workhorse::Worker.new(pool_size: 5, polling_interval: 10, logger: Rails.logger)
scheduler = Rufus::Scheduler.new
worker.start
scheduler.cron '0/10 * * * *' do
Workhorse.enqueue Workhorse::Jobs::CleanupSucceededJobs.new
end
Signal.trap 'TERM' do
scheduler.shutdown
Thread.new do
worker.shutdown
end.join
end
scheduler.join
worker.wait
end
This allows starting and stopping the daemon with the usual interface. Note that the scheduler is handled like a Workhorse worker, the consequence of which is that only one 'worker' should be started by the ShellHandler. Otherwise there would be multiple jobs scheduled at the same time.
Please refer to the documentation on rufus-scheduler (or the scheduler of your choice) for further options concerning the timing of the jobs.
Configuring and starting workers
Workers poll the database for new jobs and execute them in one or more threads. Typically, one worker is started per process. While you can start workers manually, either in your main application process(es) or in a separate one, workhorse also provides you with a convenient way of starting one or multiple worker processes as daemons.
Start workers manually
Workers are created by instantiating, configuring, and starting a new
Workhorse::Worker instance:
Workhorse::Worker.start_and_wait(
pool_size: 5, # Processes 5 jobs concurrently
quiet: false, # Logs to STDOUT
logger: Rails.logger # Logs to Rails log. You can also
# provide any custom logger.
)
See code documentation
for more information on the arguments. All arguments passed to start_and_wait
are passed to the initialize. All arguments passed to start_and_wait are
in turn passed to the initializer of Workhorse::Worker.
Start workers using a daemon script
Using Workhorse::Daemon::ShellHandler, you can spawn one or multiple worker
processes automatically. This is useful for cases where you want the workers to
exist in separate processes as opposed to your main application process(es).
For this case, the workhorse install routine automatically creates the file
bin/workhorse.rb, which can be used to start one or more worker processes.
The script can be called as follows:
RAILS_ENV=production bundle exec bin/workhorse.rb start|stop|status|watch|restart|usage
Background and customization
Within the shell handler, you can instantiate, configure, and start a worker as described under Start workers manually:
Workhorse::Daemon::ShellHandler.run count: 5 do
# This will be run 5 times, each time in a separate process. Per process, it
# will be able to process 3 jobs concurrently.
Workhorse::Worker.start_and_wait(pool_size: 3, logger: Rails.logger)
end
Instant repolling
Per default, each worker only polls in the given interval. This means that if you schedule, for example, 50 jobs at once and have a polling interval of 1 minute with a queue size of 1, the poller would tackle the first job and then wait for a whole minute until the next poll. This would mean that these 50 jobs would take at least 50 minutes to be executed, even if they only take a few seconds each.
This is where instant repolling comes into play: Using the worker option
instant_repolling, you can force the poller to automatically re-poll the
database whenever a job has been performed. It then goes back to the usual
polling interval.
This setting is recommended for all setups and may eventually be enabled by default.
Exception handling
Per default, exceptions occurring in a worker thread will only be visible in the
respective log file, usually production.log. If you'd like to perform specific
actions when an exception arises, set the global option on_exception to a
callback of your linking, e.g.:
# config/initializers/workhorse.rb
Workhorse.setup do |config|
config.on_exception = proc do |e|
# Use gem 'exception_notification' for notifying about exceptions
ExceptionNotifier.notify_exception(e)
end
end
Handling database jobs
Jobs stored in the database can be accessed via the ActiveRecord model Workhorse::DbJob. This is the model representing a specific job database entry and is not to be confused with the actual job class you're enqueueing.
Obtaining database jobs
DbJobs are returned to you when enqueuing new jobs:
db_job = Workhorse.enqueue(MyJob.new)
You can also obtain a job via its ID that you either get from a returned job (see example above) or else by manually querying the database table:
db_job = Workhorse::DbJob.find(42)
Note that database job objects reflect the job at the point in time when the
database job object has been instantiated. To make sure you're looking at the
latest job info, use the in-place reload method:
db_job.reload
You can also retrieve a list of jobs in a specific state using one of the following methods:
DbJob.waiting
DbJob.locked
DbJob.started
DbJob.succeeded
DbJob.failed
Resetting jobs
Jobs in a state other than waiting are either being processed or else already
in a final state such as succeeded and won't be performed again. Workhorse
provides an API method for resetting jobs in the following cases:
- A job has succeeded or failed (states
succeededandfailed) and needs to re-run. In these cases, perform a non-forced reset:
db_job.reset!
This is always safe to do, even with workers running.
- A job is stuck in state
lockedorstartedand the corresponding worker (check the database fieldlocked_by) is not running anymore, i.e. due to a database connection loss or an unexpected worker crash. In these cases, the job will never be processed, and, if the job is in a queue, the entire queue is considered to be locked and no further jobs will be processed in this queue.
In these cases, make sure the worker is stopped and perform a forced reset:
db_job.reset!(true)
Performing a reset will reset the job state to waiting and it will be
processed again. All meta fields will be reset as well. See inline documentation
of Workhorse::DbJob#reset! for more details.
Frequently asked questions
Please consult the FAQ.
Roadmap
- [ ] ActiveJob integration for Rails
Copyright
Copyright © 2019 Sitrox. See LICENSE for further details.