Movement Events

Note: 'name' is a Symbol unless mentioned otherwise.

For cursor related movement events, please refer to cursors Cursors.

:\_view_(up, down, left, right)\_

Please note that the name of the view is required for these events.

Vedeu.trigger(:_view_down_, name)
Vedeu.trigger(:_view_left_, name)
Vedeu.trigger(:_view_right_, name)
Vedeu.trigger(:_view_up_, name)

Each of the :\_view\_* events has an alias, :\_geometry\_* if you prefer.