Movement Events
Note: 'name' is a Symbol unless mentioned otherwise.
For cursor related movement events, please refer to cursors Cursors.
:\_view_(up, down, left, right)\_
Please note that the name of the view is required for these events.
Vedeu.trigger(:_view_down_, name)
Vedeu.trigger(:_view_left_, name)
Vedeu.trigger(:_view_right_, name)
Vedeu.trigger(:_view_up_, name)
Each of the :\_view\_* events has an alias, :\_geometry\_* if you prefer.