Class: U3d::Installer
- Inherits:
-
Object
- Object
- U3d::Installer
- Defined in:
- lib/u3d/installer.rb
Class Method Summary collapse
Class Method Details
.create ⇒ Object
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# File 'lib/u3d/installer.rb', line 234 def self.create installer = if Helper.mac? MacInstaller.new elsif Helper.linux? LinuxInstaller.new else WindowsInstaller.new end if UI.interactive? unclean = [] installer.installed.each { |unity| unclean << unity unless unity.path =~ UNITY_DIR_CHECK } if !unclean.empty? && UI.confirm("#{unclean.count} Unity installation should be moved. Proceed?") unclean.each { |unity| installer.sanitize_install(unity) } end end installer end |
.install_module(file_path, version, installation_path: nil, info: {}) ⇒ Object
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# File 'lib/u3d/installer.rb', line 252 def self.install_module(file_path, version, installation_path: nil, info: {}) extension = File.extname(file_path) if extension == '.pkg' path = installation_path || DEFAULT_MAC_INSTALL MacInstaller.install_pkg( file_path, version: version, target_path: path ) elsif extension == '.exe' path = installation_path || File.join(DEFAULT_WINDOWS_INSTALL, UNITY_DIR % version) WindowsInstaller.install_exe( file_path, installation_path: path, info: info ) elsif extension == '.sh' path = installation_path || File.join(DEFAULT_LINUX_INSTALL, UNITY_DIR % version) LinuxInstaller.install_sh( file_path, installation_path: path ) else raise "File type #{extension} not yet supported" end end |