Method: Textbringer::Window#redisplay

Defined in:
lib/textbringer/window.rb

#redisplayObject



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# File 'lib/textbringer/window.rb', line 391

def redisplay
  return if @buffer.nil?
  redisplay_mode_line
  @buffer.save_point do |saved|
    if current?
      point = saved
    else
      point = @point_mark
      @buffer.point_to_mark(@point_mark)
    end
    framer
    @cursor.y = @cursor.x = 0
    @buffer.point_to_mark(@top_of_window)
    highlight
    @window.erase
    @window.setpos(0, 0)
    @window.attrset(0)
    if current? && @buffer.visible_mark &&
       @buffer.point_after_mark?(@buffer.visible_mark)
      @window.attron(Curses::A_REVERSE)
    end
    while !@buffer.end_of_buffer?
      cury = @window.cury
      curx = @window.curx
      update_cursor_and_attr(point, cury, curx)
      if attrs = @highlight_off[@buffer.point]
        @window.attroff(attrs)
      end
      if attrs = @highlight_on[@buffer.point]
        @window.attron(attrs)
      end
      c = @buffer.char_after
      if c == "\n"
        @window.clrtoeol
        break if cury == lines - 2   # lines include mode line
        @window.setpos(cury + 1, 0)
        @buffer.forward_char
        next
      elsif c == "\t"
        n = calc_tab_width(curx)
        c = " " * n
      else
        c = compose_character(point, cury, curx, c)
      end
      s = escape(c)
      if curx < columns - 4
        newx = nil
      else
        newx = curx + Buffer.display_width(s)
        if newx > columns
          if cury == lines - 2
            break
          else
            @window.clrtoeol
            @window.setpos(cury + 1, 0)
          end
        end
      end
      @window.addstr(s)
      break if newx == columns && cury == lines - 2
      @buffer.forward_char
    end
    if current? && @buffer.visible_mark
      @window.attroff(Curses::A_REVERSE)
    end
    @buffer.mark_to_point(@bottom_of_window)
    if @buffer.point_at_mark?(point)
      @cursor.y = @window.cury
      @cursor.x = @window.curx
    end
    if @cursor.x == columns - 1
      c = @buffer.char_after(point.location)
      if c && Buffer.display_width(c) > 1
        @cursor.y += 1
        @cursor.x = 0
      end
    end
    @window.setpos(@cursor.y, @cursor.x)
    @window.noutrefresh
  end
end