Method: Shattered::View::ClassMethods#mesh
- Defined in:
- lib/shattered_view/shattered_view.rb
#mesh(name, options = {}) ⇒ Object
Meshes are the foundation for your world.
They tie in to Ogre’s .mesh file format, and display a 3d object onto the screen.
class DirtyRubyView
mesh "dirty_ruby", :position => v(0,0,1)
end
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# File 'lib/shattered_view/shattered_view.rb', line 25 def mesh(name, = {}) before_init_call :dsl_create, :mesh, name, end |