ScottFree saved-game format, determined from source and a sample:
counter0 roomsaved0
...
counter15 roomsaved15
bitflags(as bigendian number) dark(redundant) loc counter savedroom lightleft
item0.location
...
itemNitems.location
counter0 roomsaved0
...
counter15 roomsaved15
bitflags(as bigendian number) dark(redundant) loc counter savedroom lightleft
item0.location
...
itemNitems.location