Revision history for Ruby gem ScottKit

1.3.0 (Mon Oct 16 20:27:43 BST 2017)

  • Support --lint (-L) command-line option. Fixes issue 1. Argument is a string of characters:
    • e -- check for rooms with no exits (traps)
    • E -- check for rooms with only one exit (dead ends)

1.2.0 (Mon Oct 16 15:11:44 BST 2017)

  • Create initial tutorial, exactly equivalent to that of Games::ScottAdams.
  • Use the special name _ for the unused variable representing the redundant dark-flag part of save-files. This avoids an unused-variable warning when running under certain older versions of Ruby.
  • Top-level README links to the tutorial, reference manual and sequence of blog-posts.
  • Add new game, data/nosferatu, ported from the Games::ScottAdams reimplementation of the 1982 VIC-20 BASIC game. This is incomplete.
  • Escape sequences for newline (\n) and tab (\t) are interpreted in printed strings.
  • Add discussion of the print action to the reference guide.

1.1.0 (Thu Oct 12 21:59:28 BST 2017)

  • Documentation fix: correctly name the present condition (was accessible).
  • Documentation fix: correctly name twelve actions. (Thanks to Brian Jones for spotting the first of these.)
    • moveto -> goto
    • print_noun_nl -> println_noun
    • nl -> println
    • clear_screen -> clear
    • set_0 -> set_flag0
    • clear_0 -> clear_flag0
    • decrease_counter -> dec_counter
    • add_counter nu`mber -> add_to_counter number`
    • subtract_counter -> subtract_from_counter`
    • swap_loc_default -> swap_room
    • swap_loc -> swap_specific_room`
    • special -> draw`

1.0.0 (Wed Oct 11 21:45:27 BST 2017)

  • Finish translating reference guide from POD to MarkDown.
  • Update reference guide to describe ScottKit format rather then Games::ScottAdams format.
  • Fix handling of darkness when playing games.
  • Support unquoted "carried" and "at" in conditions

0.4.0 (Mon Mar 1 22:20:09 GMT 2010)

  • Move towards using YARD for documentation instead of Rdoc. This includes changes to things like the format of the Changes file. Far from perfect so far: for example, plain-text documentation like doc/Definition gets mangled.

0.3.0 (February 28, 2010)

  • Move ScottKit out of its sub-siubdirectory in the 9Gb mike git module into its own git module.
  • Move repository hosting to github.
  • Arrange for formatted documentation to appear at http://rdoc.info/projects/MikeTaylor/scottkit

0.2.0 (February 28, 2010)

  • Add -z option to sleep after finishing - useful when running in a DOS Shell under Windows, so that error messages can be seen.
  • Add facility to load a game while playing, using #load

0.1.0 (February 28, 2010)

  • Add -p option to compile and play a game from source.

0.0.0 (February 28, 2010)

  • Initial release.

Still to do

  • Linting options: see https://github.com/MikeTaylor/scottkit/issues/1
  • Tweak compiler to break actions when they need too many arguments as well as when they need too many instructions.
  • Ensure that the right files are built by YARD
  • Maybe modify to run against GLK using the Glkx driver
  • File inclusion