Method: Sc2::Player::Geo#map_tile_range_y

Defined in:
lib/sc2ai/player/geo.rb

#map_tile_range_yRange

Returns zero to map_height-1 as range

Returns:

  • (Range)


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# File 'lib/sc2ai/player/geo.rb', line 80

def map_tile_range_y
  0..(map_height - 1)
end