Method: Sc2::Player::Geo#map_tile_range_y
- Defined in:
- lib/sc2ai/player/geo.rb
#map_tile_range_y ⇒ Range
Returns zero to map_height-1 as range
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# File 'lib/sc2ai/player/geo.rb', line 80 def map_tile_range_y 0..(map_height - 1) end |