Method: RPG::State#initialize
- Defined in:
- lib/rgss3/rpg.rb
#initialize ⇒ State
Returns a new instance of State.
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# File 'lib/rgss3/rpg.rb', line 708 def initialize super @restriction = 0 @priority = 50 @remove_at_battle_end = false @remove_by_restriction = false @auto_removal_timing = 0 @min_turns = 1 @max_turns = 1 @remove_by_damage = false @chance_by_damage = 100 @remove_by_walking = false @steps_to_remove = 100 = '' = '' = '' = '' end |