Method: RPG::Class#initialize
- Defined in:
- lib/rgss3/rpg.rb
#initialize ⇒ Class
Returns a new instance of Class.
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# File 'lib/rgss3/rpg.rb', line 411 def initialize super @exp_params = [30,20,30,30] @params = Table.new(8,100) (1..99).each do |i| @params[0,i] = 400+i*50 @params[1,i] = 80+i*10 (2..5).each {|j| @params[j,i] = 15+i*5/4 } (6..7).each {|j| @params[j,i] = 30+i*5/2 } end @learnings = [] @features.push(RPG::BaseItem::Feature.new(23, 0, 1)) @features.push(RPG::BaseItem::Feature.new(22, 0, 0.95)) @features.push(RPG::BaseItem::Feature.new(22, 1, 0.05)) @features.push(RPG::BaseItem::Feature.new(22, 2, 0.04)) @features.push(RPG::BaseItem::Feature.new(41, 1)) @features.push(RPG::BaseItem::Feature.new(51, 1)) @features.push(RPG::BaseItem::Feature.new(52, 1)) end |