Method: Ray::GL::IndexBuffer#bind

Defined in:
ext/gl_index_buffer.c

#bindObject

Binds the receiver



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# File 'ext/gl_index_buffer.c', line 57

static
VALUE ray_gl_index_buffer_bind(VALUE self) {
  say_index_buffer_bind(ray_rb2index_buffer(self));
  return self;
}