Method: PSD::Compose#overlay
- Defined in:
- lib/psd/renderer/compose.rb
#overlay(fg, bg, opacity) ⇒ Object
Contrasting blend modes
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# File 'lib/psd/renderer/compose.rb', line 155 def (fg, bg, opacity) return apply_opacity(fg, opacity) if fully_transparent?(bg) return bg if fully_transparent?(fg) mix_alpha, dst_alpha = calculate_alphas(fg, bg, opacity) calculate_foreground = Proc.new do |b, f| if b < 128 b * f >> 7 else 255 - ((255 - b) * (255 - f) >> 7) end end new_r = blend_channel(r(bg), calculate_foreground.call(r(bg), r(fg)), mix_alpha) new_g = blend_channel(g(bg), calculate_foreground.call(g(bg), g(fg)), mix_alpha) new_b = blend_channel(b(bg), calculate_foreground.call(b(bg), b(fg)), mix_alpha) rgba(new_r, new_g, new_b, dst_alpha) end |