Method: Playwright::ElementHandle#dispatch_event
- Defined in:
- lib/playwright_api/element_handle.rb
#dispatch_event(type, eventInit: nil) ⇒ Object
The snippet below dispatches the ‘click` event on the element. Regardless of the visibility state of the element, `click` is dispatched. This is equivalent to calling [element.click()](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).
“‘python sync element_handle.dispatch_event(“click”) “`
Under the hood, it creates an instance of an event based on the given ‘type`, initializes it with `eventInit` properties and dispatches it on the element. Events are `composed`, `cancelable` and bubble by default.
Since ‘eventInit` is event-specific, please refer to the events documentation for the lists of initial properties:
-
[DragEvent](developer.mozilla.org/en-US/docs/Web/API/DragEvent/DragEvent)
-
[FocusEvent](developer.mozilla.org/en-US/docs/Web/API/FocusEvent/FocusEvent)
-
[KeyboardEvent](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/KeyboardEvent)
-
[MouseEvent](developer.mozilla.org/en-US/docs/Web/API/MouseEvent/MouseEvent)
-
[PointerEvent](developer.mozilla.org/en-US/docs/Web/API/PointerEvent/PointerEvent)
-
[TouchEvent](developer.mozilla.org/en-US/docs/Web/API/TouchEvent/TouchEvent)
-
[Event](developer.mozilla.org/en-US/docs/Web/API/Event/Event)
You can also specify ‘JSHandle` as the property value if you want live objects to be passed into the event:
“‘python sync # note you can only create data_transfer in chromium and firefox data_transfer = page.evaluate_handle(“new DataTransfer()”) element_handle.dispatch_event(“#source”, “dragstart”, data_transfer) “`
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# File 'lib/playwright_api/element_handle.rb', line 168 def dispatch_event(type, eventInit: nil) wrap_impl(@impl.dispatch_event(unwrap_impl(type), eventInit: unwrap_impl(eventInit))) end |