Module: WGL_I3D_swap_frame_usage

Defined in:
lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb

Constant Summary collapse

Functions =
{
  def wglGetFrameUsageI3D(pUsage) end => [ :BOOL, :pointer ].freeze,
  def wglBeginFrameTrackingI3D() end => [ :BOOL ].freeze,
  def wglEndFrameTrackingI3D() end => [ :BOOL ].freeze,
  def wglQueryFrameTrackingI3D(pFrameCount, pMissedFrames, pLastMissedUsage) end => [ :BOOL, :pointer, :pointer, :pointer ].freeze,
}.freeze