Module: WGL_I3D_genlock

Defined in:
lib/opengl-definitions/extensions/WGL_I3D_genlock.rb

Defined Under Namespace

Modules: Constants

Constant Summary collapse

Functions =
{
  def wglEnableGenlockI3D(hDC) end => [ :BOOL, :HDC ].freeze,
  def wglDisableGenlockI3D(hDC) end => [ :BOOL, :HDC ].freeze,
  def wglIsEnabledGenlockI3D(hDC, pFlag) end => [ :BOOL, :HDC, :pointer ].freeze,
  def wglGenlockSourceI3D(hDC, uSource) end => [ :BOOL, :HDC, :UINT ].freeze,
  def wglGetGenlockSourceI3D(hDC, uSource) end => [ :BOOL, :HDC, :pointer ].freeze,
  def wglGenlockSourceEdgeI3D(hDC, uEdge) end => [ :BOOL, :HDC, :UINT ].freeze,
  def wglGetGenlockSourceEdgeI3D(hDC, uEdge) end => [ :BOOL, :HDC, :pointer ].freeze,
  def wglGenlockSampleRateI3D(hDC, uRate) end => [ :BOOL, :HDC, :UINT ].freeze,
  def wglGetGenlockSampleRateI3D(hDC, uRate) end => [ :BOOL, :HDC, :pointer ].freeze,
  def wglGenlockSourceDelayI3D(hDC, uDelay) end => [ :BOOL, :HDC, :UINT ].freeze,
  def wglGetGenlockSourceDelayI3D(hDC, uDelay) end => [ :BOOL, :HDC, :pointer ].freeze,
  def wglQueryGenlockMaxSourceDelayI3D(hDC, uMaxLineDelay, uMaxPixelDelay) end => [ :BOOL, :HDC, :pointer, :pointer ].freeze,
}.freeze