Module: WGL_I3D_genlock
- Defined in:
- lib/opengl-definitions/extensions/WGL_I3D_genlock.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- Functions =
{ def wglEnableGenlockI3D(hDC) end => [ :BOOL, :HDC ].freeze, def wglDisableGenlockI3D(hDC) end => [ :BOOL, :HDC ].freeze, def wglIsEnabledGenlockI3D(hDC, pFlag) end => [ :BOOL, :HDC, :pointer ].freeze, def wglGenlockSourceI3D(hDC, uSource) end => [ :BOOL, :HDC, :UINT ].freeze, def wglGetGenlockSourceI3D(hDC, uSource) end => [ :BOOL, :HDC, :pointer ].freeze, def wglGenlockSourceEdgeI3D(hDC, uEdge) end => [ :BOOL, :HDC, :UINT ].freeze, def wglGetGenlockSourceEdgeI3D(hDC, uEdge) end => [ :BOOL, :HDC, :pointer ].freeze, def wglGenlockSampleRateI3D(hDC, uRate) end => [ :BOOL, :HDC, :UINT ].freeze, def wglGetGenlockSampleRateI3D(hDC, uRate) end => [ :BOOL, :HDC, :pointer ].freeze, def wglGenlockSourceDelayI3D(hDC, uDelay) end => [ :BOOL, :HDC, :UINT ].freeze, def wglGetGenlockSourceDelayI3D(hDC, uDelay) end => [ :BOOL, :HDC, :pointer ].freeze, def wglQueryGenlockMaxSourceDelayI3D(hDC, uMaxLineDelay, uMaxPixelDelay) end => [ :BOOL, :HDC, :pointer, :pointer ].freeze, }.freeze