Module: GL_VERSION_1_3::Constants

Defined in:
lib/opengl-definitions/versions/GL_VERSION_1_3.rb

Constant Summary collapse

ACTIVE_TEXTURE =
0x84E0
ADD_SIGNED =
0x8574
CLAMP_TO_BORDER =
0x812D
CLIENT_ACTIVE_TEXTURE =
0x84E1
COMBINE =
0x8570
COMBINE_ALPHA =
0x8572
COMBINE_RGB =
0x8571
COMPRESSED_ALPHA =
0x84E9
COMPRESSED_INTENSITY =
0x84EC
COMPRESSED_LUMINANCE =
0x84EA
COMPRESSED_LUMINANCE_ALPHA =
0x84EB
COMPRESSED_RGB =
0x84ED
COMPRESSED_RGBA =
0x84EE
COMPRESSED_TEXTURE_FORMATS =
0x86A3
CONSTANT =
0x8576
DOT3_RGB =
0x86AE
DOT3_RGBA =
0x86AF
INTERPOLATE =
0x8575
MAX_CUBE_MAP_TEXTURE_SIZE =
0x851C
MAX_TEXTURE_UNITS =
0x84E2
MULTISAMPLE =
0x809D
MULTISAMPLE_BIT =
0x20000000
NORMAL_MAP =
0x8511
NUM_COMPRESSED_TEXTURE_FORMATS =
0x86A2
OPERAND0_ALPHA =
0x8598
OPERAND0_RGB =
0x8590
OPERAND1_ALPHA =
0x8599
OPERAND1_RGB =
0x8591
OPERAND2_ALPHA =
0x859A
OPERAND2_RGB =
0x8592
PREVIOUS =
0x8578
PRIMARY_COLOR =
0x8577
PROXY_TEXTURE_CUBE_MAP =
0x851B
REFLECTION_MAP =
0x8512
RGB_SCALE =
0x8573
SAMPLE_ALPHA_TO_COVERAGE =
0x809E
SAMPLE_ALPHA_TO_ONE =
0x809F
SAMPLE_BUFFERS =
0x80A8
SAMPLE_COVERAGE =
0x80A0
SAMPLE_COVERAGE_INVERT =
0x80AB
SAMPLE_COVERAGE_VALUE =
0x80AA
SAMPLES =
0x80A9
SOURCE0_ALPHA =
0x8588
SOURCE0_RGB =
0x8580
SOURCE1_ALPHA =
0x8589
SOURCE1_RGB =
0x8581
SOURCE2_ALPHA =
0x858A
SOURCE2_RGB =
0x8582
SUBTRACT =
0x84E7
TEXTURE_BINDING_CUBE_MAP =
0x8514
TEXTURE_COMPRESSED =
0x86A1
TEXTURE_COMPRESSED_IMAGE_SIZE =
0x86A0
TEXTURE_COMPRESSION_HINT =
0x84EF
TEXTURE_CUBE_MAP =
0x8513
TEXTURE_CUBE_MAP_NEGATIVE_X =
0x8516
TEXTURE_CUBE_MAP_NEGATIVE_Y =
0x8518
TEXTURE_CUBE_MAP_NEGATIVE_Z =
0x851A
TEXTURE_CUBE_MAP_POSITIVE_X =
0x8515
TEXTURE_CUBE_MAP_POSITIVE_Y =
0x8517
TEXTURE_CUBE_MAP_POSITIVE_Z =
0x8519
TEXTURE0 =
0x84C0
TEXTURE1 =
0x84C1
TEXTURE2 =
0x84C2
TEXTURE3 =
0x84C3
TEXTURE4 =
0x84C4
TEXTURE5 =
0x84C5
TEXTURE6 =
0x84C6
TEXTURE7 =
0x84C7
TEXTURE8 =
0x84C8
TEXTURE9 =
0x84C9
TEXTURE10 =
0x84CA
TEXTURE11 =
0x84CB
TEXTURE12 =
0x84CC
TEXTURE13 =
0x84CD
TEXTURE14 =
0x84CE
TEXTURE15 =
0x84CF
TEXTURE16 =
0x84D0
TEXTURE17 =
0x84D1
TEXTURE18 =
0x84D2
TEXTURE19 =
0x84D3
TEXTURE20 =
0x84D4
TEXTURE21 =
0x84D5
TEXTURE22 =
0x84D6
TEXTURE23 =
0x84D7
TEXTURE24 =
0x84D8
TEXTURE25 =
0x84D9
TEXTURE26 =
0x84DA
TEXTURE27 =
0x84DB
TEXTURE28 =
0x84DC
TEXTURE29 =
0x84DD
TEXTURE30 =
0x84DE
TEXTURE31 =
0x84DF
TRANSPOSE_COLOR_MATRIX =
0x84E6
TRANSPOSE_MODELVIEW_MATRIX =
0x84E3
TRANSPOSE_PROJECTION_MATRIX =
0x84E4
TRANSPOSE_TEXTURE_MATRIX =
0x84E5