Module: GL_OES_fixed_point
- Defined in:
- lib/opengl-definitions/extensions/GL_OES_fixed_point.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- Functions =
{ def glAlphaFuncxOES(func, ref) end => [ :void, :GLenum, :GLfixed ].freeze, def glClearColorxOES(red, green, blue, alpha) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glClearDepthxOES(depth) end => [ :void, :GLfixed ].freeze, def glClipPlanexOES(plane, equation) end => [ :void, :GLenum, :pointer ].freeze, def glColor4xOES(red, green, blue, alpha) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glDepthRangexOES(n, f) end => [ :void, :GLfixed, :GLfixed ].freeze, def glFogxOES(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze, def glFogxvOES(pname, param) end => [ :void, :GLenum, :pointer ].freeze, def glFrustumxOES(l, r, b, t, n, f) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glGetClipPlanexOES(plane, equation) end => [ :void, :GLenum, :pointer ].freeze, def glGetFixedvOES(pname, params) end => [ :void, :GLenum, :pointer ].freeze, def glGetTexEnvxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glGetTexParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glLightModelxOES(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze, def glLightModelxvOES(pname, param) end => [ :void, :GLenum, :pointer ].freeze, def glLightxOES(light, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze, def glLightxvOES(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glLineWidthxOES(width) end => [ :void, :GLfixed ].freeze, def glLoadMatrixxOES(m) end => [ :void, :pointer ].freeze, def glMaterialxOES(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze, def glMaterialxvOES(face, pname, param) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glMultMatrixxOES(m) end => [ :void, :pointer ].freeze, def glMultiTexCoord4xOES(texture, s, t, r, q) end => [ :void, :GLenum, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glNormal3xOES(nx, ny, nz) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, def glOrthoxOES(l, r, b, t, n, f) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glPointParameterxvOES(pname, params) end => [ :void, :GLenum, :pointer ].freeze, def glPointSizexOES(size) end => [ :void, :GLfixed ].freeze, def glPolygonOffsetxOES(factor, units) end => [ :void, :GLfixed, :GLfixed ].freeze, def glRotatexOES(angle, x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glScalexOES(x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, def glTexEnvxOES(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze, def glTexEnvxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glTexParameterxOES(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze, def glTexParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glTranslatexOES(x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, def glGetLightxvOES(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glGetMaterialxvOES(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glPointParameterxOES(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze, def glSampleCoveragexOES(value, invert) end => [ :void, :GLclampx, :GLboolean ].freeze, def glAccumxOES(op, value) end => [ :void, :GLenum, :GLfixed ].freeze, def glBitmapxOES(width, height, xorig, yorig, xmove, ymove, bitmap) end => [ :void, :GLsizei, :GLsizei, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :pointer ].freeze, def glBlendColorxOES(red, green, blue, alpha) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glClearAccumxOES(red, green, blue, alpha) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glColor3xOES(red, green, blue) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, def glColor3xvOES(components) end => [ :void, :pointer ].freeze, def glColor4xvOES(components) end => [ :void, :pointer ].freeze, def glConvolutionParameterxOES(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze, def glConvolutionParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glEvalCoord1xOES(u) end => [ :void, :GLfixed ].freeze, def glEvalCoord1xvOES(coords) end => [ :void, :pointer ].freeze, def glEvalCoord2xOES(u, v) end => [ :void, :GLfixed, :GLfixed ].freeze, def glEvalCoord2xvOES(coords) end => [ :void, :pointer ].freeze, def glFeedbackBufferxOES(n, type, buffer) end => [ :void, :GLsizei, :GLenum, :pointer ].freeze, def glGetConvolutionParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glGetHistogramParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glGetLightxOES(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glGetMapxvOES(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glGetMaterialxOES(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze, def glGetPixelMapxv(map, size, values) end => [ :void, :GLenum, :GLint, :pointer ].freeze, def glGetTexGenxvOES(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glGetTexLevelParameterxvOES(target, level, pname, params) end => [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze, def glIndexxOES(component) end => [ :void, :GLfixed ].freeze, def glIndexxvOES(component) end => [ :void, :pointer ].freeze, def glLoadTransposeMatrixxOES(m) end => [ :void, :pointer ].freeze, def glMap1xOES(target, u1, u2, stride, order, points) end => [ :void, :GLenum, :GLfixed, :GLfixed, :GLint, :GLint, :GLfixed ].freeze, def glMap2xOES(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLenum, :GLfixed, :GLfixed, :GLint, :GLint, :GLfixed, :GLfixed, :GLint, :GLint, :GLfixed ].freeze, def glMapGrid1xOES(n, u1, u2) end => [ :void, :GLint, :GLfixed, :GLfixed ].freeze, def glMapGrid2xOES(n, u1, u2, v1, v2) end => [ :void, :GLint, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glMultTransposeMatrixxOES(m) end => [ :void, :pointer ].freeze, def glMultiTexCoord1xOES(texture, s) end => [ :void, :GLenum, :GLfixed ].freeze, def glMultiTexCoord1xvOES(texture, coords) end => [ :void, :GLenum, :pointer ].freeze, def glMultiTexCoord2xOES(texture, s, t) end => [ :void, :GLenum, :GLfixed, :GLfixed ].freeze, def glMultiTexCoord2xvOES(texture, coords) end => [ :void, :GLenum, :pointer ].freeze, def glMultiTexCoord3xOES(texture, s, t, r) end => [ :void, :GLenum, :GLfixed, :GLfixed, :GLfixed ].freeze, def glMultiTexCoord3xvOES(texture, coords) end => [ :void, :GLenum, :pointer ].freeze, def glMultiTexCoord4xvOES(texture, coords) end => [ :void, :GLenum, :pointer ].freeze, def glNormal3xvOES(coords) end => [ :void, :pointer ].freeze, def glPassThroughxOES(token) end => [ :void, :GLfixed ].freeze, def glPixelMapx(map, size, values) end => [ :void, :GLenum, :GLint, :pointer ].freeze, def glPixelStorex(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze, def glPixelTransferxOES(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze, def glPixelZoomxOES(xfactor, yfactor) end => [ :void, :GLfixed, :GLfixed ].freeze, def glPrioritizeTexturesxOES(n, textures, priorities) end => [ :void, :GLsizei, :pointer, :pointer ].freeze, def glRasterPos2xOES(x, y) end => [ :void, :GLfixed, :GLfixed ].freeze, def glRasterPos2xvOES(coords) end => [ :void, :pointer ].freeze, def glRasterPos3xOES(x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, def glRasterPos3xvOES(coords) end => [ :void, :pointer ].freeze, def glRasterPos4xOES(x, y, z, w) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glRasterPos4xvOES(coords) end => [ :void, :pointer ].freeze, def glRectxOES(x1, y1, x2, y2) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glRectxvOES(v1, v2) end => [ :void, :pointer, :pointer ].freeze, def glTexCoord1xOES(s) end => [ :void, :GLfixed ].freeze, def glTexCoord1xvOES(coords) end => [ :void, :pointer ].freeze, def glTexCoord2xOES(s, t) end => [ :void, :GLfixed, :GLfixed ].freeze, def glTexCoord2xvOES(coords) end => [ :void, :pointer ].freeze, def glTexCoord3xOES(s, t, r) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, def glTexCoord3xvOES(coords) end => [ :void, :pointer ].freeze, def glTexCoord4xOES(s, t, r, q) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze, def glTexCoord4xvOES(coords) end => [ :void, :pointer ].freeze, def glTexGenxOES(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze, def glTexGenxvOES(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glVertex2xOES(x) end => [ :void, :GLfixed ].freeze, def glVertex2xvOES(coords) end => [ :void, :pointer ].freeze, def glVertex3xOES(x, y) end => [ :void, :GLfixed, :GLfixed ].freeze, def glVertex3xvOES(coords) end => [ :void, :pointer ].freeze, def glVertex4xOES(x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze, def glVertex4xvOES(coords) end => [ :void, :pointer ].freeze, }.freeze