Module: GL_OES_fixed_point

Defined in:
lib/opengl-definitions/extensions/GL_OES_fixed_point.rb

Defined Under Namespace

Modules: Constants

Constant Summary collapse

Functions =
{
  def glAlphaFuncxOES(func, ref) end => [ :void, :GLenum, :GLfixed ].freeze,
  def glClearColorxOES(red, green, blue, alpha) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glClearDepthxOES(depth) end => [ :void, :GLfixed ].freeze,
  def glClipPlanexOES(plane, equation) end => [ :void, :GLenum, :pointer ].freeze,
  def glColor4xOES(red, green, blue, alpha) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glDepthRangexOES(n, f) end => [ :void, :GLfixed, :GLfixed ].freeze,
  def glFogxOES(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze,
  def glFogxvOES(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
  def glFrustumxOES(l, r, b, t, n, f) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glGetClipPlanexOES(plane, equation) end => [ :void, :GLenum, :pointer ].freeze,
  def glGetFixedvOES(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
  def glGetTexEnvxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glGetTexParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glLightModelxOES(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze,
  def glLightModelxvOES(pname, param) end => [ :void, :GLenum, :pointer ].freeze,
  def glLightxOES(light, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze,
  def glLightxvOES(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glLineWidthxOES(width) end => [ :void, :GLfixed ].freeze,
  def glLoadMatrixxOES(m) end => [ :void, :pointer ].freeze,
  def glMaterialxOES(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze,
  def glMaterialxvOES(face, pname, param) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glMultMatrixxOES(m) end => [ :void, :pointer ].freeze,
  def glMultiTexCoord4xOES(texture, s, t, r, q) end => [ :void, :GLenum, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glNormal3xOES(nx, ny, nz) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glOrthoxOES(l, r, b, t, n, f) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glPointParameterxvOES(pname, params) end => [ :void, :GLenum, :pointer ].freeze,
  def glPointSizexOES(size) end => [ :void, :GLfixed ].freeze,
  def glPolygonOffsetxOES(factor, units) end => [ :void, :GLfixed, :GLfixed ].freeze,
  def glRotatexOES(angle, x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glScalexOES(x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glTexEnvxOES(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze,
  def glTexEnvxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glTexParameterxOES(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze,
  def glTexParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glTranslatexOES(x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glGetLightxvOES(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glGetMaterialxvOES(face, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glPointParameterxOES(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze,
  def glSampleCoveragexOES(value, invert) end => [ :void, :GLclampx, :GLboolean ].freeze,
  def glAccumxOES(op, value) end => [ :void, :GLenum, :GLfixed ].freeze,
  def glBitmapxOES(width, height, xorig, yorig, xmove, ymove, bitmap) end => [ :void, :GLsizei, :GLsizei, :GLfixed, :GLfixed, :GLfixed, :GLfixed, :pointer ].freeze,
  def glBlendColorxOES(red, green, blue, alpha) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glClearAccumxOES(red, green, blue, alpha) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glColor3xOES(red, green, blue) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glColor3xvOES(components) end => [ :void, :pointer ].freeze,
  def glColor4xvOES(components) end => [ :void, :pointer ].freeze,
  def glConvolutionParameterxOES(target, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze,
  def glConvolutionParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glEvalCoord1xOES(u) end => [ :void, :GLfixed ].freeze,
  def glEvalCoord1xvOES(coords) end => [ :void, :pointer ].freeze,
  def glEvalCoord2xOES(u, v) end => [ :void, :GLfixed, :GLfixed ].freeze,
  def glEvalCoord2xvOES(coords) end => [ :void, :pointer ].freeze,
  def glFeedbackBufferxOES(n, type, buffer) end => [ :void, :GLsizei, :GLenum, :pointer ].freeze,
  def glGetConvolutionParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glGetHistogramParameterxvOES(target, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glGetLightxOES(light, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glGetMapxvOES(target, query, v) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glGetMaterialxOES(face, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze,
  def glGetPixelMapxv(map, size, values) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
  def glGetTexGenxvOES(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glGetTexLevelParameterxvOES(target, level, pname, params) end => [ :void, :GLenum, :GLint, :GLenum, :pointer ].freeze,
  def glIndexxOES(component) end => [ :void, :GLfixed ].freeze,
  def glIndexxvOES(component) end => [ :void, :pointer ].freeze,
  def glLoadTransposeMatrixxOES(m) end => [ :void, :pointer ].freeze,
  def glMap1xOES(target, u1, u2, stride, order, points) end => [ :void, :GLenum, :GLfixed, :GLfixed, :GLint, :GLint, :GLfixed ].freeze,
  def glMap2xOES(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) end => [ :void, :GLenum, :GLfixed, :GLfixed, :GLint, :GLint, :GLfixed, :GLfixed, :GLint, :GLint, :GLfixed ].freeze,
  def glMapGrid1xOES(n, u1, u2) end => [ :void, :GLint, :GLfixed, :GLfixed ].freeze,
  def glMapGrid2xOES(n, u1, u2, v1, v2) end => [ :void, :GLint, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glMultTransposeMatrixxOES(m) end => [ :void, :pointer ].freeze,
  def glMultiTexCoord1xOES(texture, s) end => [ :void, :GLenum, :GLfixed ].freeze,
  def glMultiTexCoord1xvOES(texture, coords) end => [ :void, :GLenum, :pointer ].freeze,
  def glMultiTexCoord2xOES(texture, s, t) end => [ :void, :GLenum, :GLfixed, :GLfixed ].freeze,
  def glMultiTexCoord2xvOES(texture, coords) end => [ :void, :GLenum, :pointer ].freeze,
  def glMultiTexCoord3xOES(texture, s, t, r) end => [ :void, :GLenum, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glMultiTexCoord3xvOES(texture, coords) end => [ :void, :GLenum, :pointer ].freeze,
  def glMultiTexCoord4xvOES(texture, coords) end => [ :void, :GLenum, :pointer ].freeze,
  def glNormal3xvOES(coords) end => [ :void, :pointer ].freeze,
  def glPassThroughxOES(token) end => [ :void, :GLfixed ].freeze,
  def glPixelMapx(map, size, values) end => [ :void, :GLenum, :GLint, :pointer ].freeze,
  def glPixelStorex(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze,
  def glPixelTransferxOES(pname, param) end => [ :void, :GLenum, :GLfixed ].freeze,
  def glPixelZoomxOES(xfactor, yfactor) end => [ :void, :GLfixed, :GLfixed ].freeze,
  def glPrioritizeTexturesxOES(n, textures, priorities) end => [ :void, :GLsizei, :pointer, :pointer ].freeze,
  def glRasterPos2xOES(x, y) end => [ :void, :GLfixed, :GLfixed ].freeze,
  def glRasterPos2xvOES(coords) end => [ :void, :pointer ].freeze,
  def glRasterPos3xOES(x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glRasterPos3xvOES(coords) end => [ :void, :pointer ].freeze,
  def glRasterPos4xOES(x, y, z, w) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glRasterPos4xvOES(coords) end => [ :void, :pointer ].freeze,
  def glRectxOES(x1, y1, x2, y2) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glRectxvOES(v1, v2) end => [ :void, :pointer, :pointer ].freeze,
  def glTexCoord1xOES(s) end => [ :void, :GLfixed ].freeze,
  def glTexCoord1xvOES(coords) end => [ :void, :pointer ].freeze,
  def glTexCoord2xOES(s, t) end => [ :void, :GLfixed, :GLfixed ].freeze,
  def glTexCoord2xvOES(coords) end => [ :void, :pointer ].freeze,
  def glTexCoord3xOES(s, t, r) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glTexCoord3xvOES(coords) end => [ :void, :pointer ].freeze,
  def glTexCoord4xOES(s, t, r, q) end => [ :void, :GLfixed, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glTexCoord4xvOES(coords) end => [ :void, :pointer ].freeze,
  def glTexGenxOES(coord, pname, param) end => [ :void, :GLenum, :GLenum, :GLfixed ].freeze,
  def glTexGenxvOES(coord, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze,
  def glVertex2xOES(x) end => [ :void, :GLfixed ].freeze,
  def glVertex2xvOES(coords) end => [ :void, :pointer ].freeze,
  def glVertex3xOES(x, y) end => [ :void, :GLfixed, :GLfixed ].freeze,
  def glVertex3xvOES(coords) end => [ :void, :pointer ].freeze,
  def glVertex4xOES(x, y, z) end => [ :void, :GLfixed, :GLfixed, :GLfixed ].freeze,
  def glVertex4xvOES(coords) end => [ :void, :pointer ].freeze,
}.freeze