Module: GL_NV_blend_equation_advanced::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_NV_blend_equation_advanced.rb
Constant Summary collapse
- BLEND_OVERLAP_NV =
0x9281- BLEND_PREMULTIPLIED_SRC_NV =
0x9280- BLUE_NV =
0x1905- COLORBURN_NV =
0x929A- COLORDODGE_NV =
0x9299- CONJOINT_NV =
0x9284- CONTRAST_NV =
0x92A1- DARKEN_NV =
0x9297- DIFFERENCE_NV =
0x929E- DISJOINT_NV =
0x9283- DST_ATOP_NV =
0x928F- DST_IN_NV =
0x928B- DST_NV =
0x9287- DST_OUT_NV =
0x928D- DST_OVER_NV =
0x9289- EXCLUSION_NV =
0x92A0- GREEN_NV =
0x1904- HARDLIGHT_NV =
0x929B- HARDMIX_NV =
0x92A9- HSL_COLOR_NV =
0x92AF- HSL_HUE_NV =
0x92AD- HSL_LUMINOSITY_NV =
0x92B0- HSL_SATURATION_NV =
0x92AE- INVERT =
0x150A- INVERT_OVG_NV =
0x92B4- INVERT_RGB_NV =
0x92A3- LIGHTEN_NV =
0x9298- LINEARBURN_NV =
0x92A5- LINEARDODGE_NV =
0x92A4- LINEARLIGHT_NV =
0x92A7- MINUS_CLAMPED_NV =
0x92B3- MINUS_NV =
0x929F- MULTIPLY_NV =
0x9294- OVERLAY_NV =
0x9296- PINLIGHT_NV =
0x92A8- PLUS_CLAMPED_ALPHA_NV =
0x92B2- PLUS_CLAMPED_NV =
0x92B1- PLUS_DARKER_NV =
0x9292- PLUS_NV =
0x9291- RED_NV =
0x1903- SCREEN_NV =
0x9295- SOFTLIGHT_NV =
0x929C- SRC_ATOP_NV =
0x928E- SRC_IN_NV =
0x928A- SRC_NV =
0x9286- SRC_OUT_NV =
0x928C- SRC_OVER_NV =
0x9288- UNCORRELATED_NV =
0x9282- VIVIDLIGHT_NV =
0x92A6- XOR_NV =
0x1506- ZERO =
0