Module: GL_EXT_texture_storage

Defined in:
lib/opengl-definitions/extensions/GL_EXT_texture_storage.rb

Defined Under Namespace

Modules: Constants

Constant Summary collapse

Functions =
{
  def glTexStorage1DEXT(target, levels, internalformat, width) end => [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei ].freeze,
  def glTexStorage2DEXT(target, levels, internalformat, width, height) end => [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
  def glTexStorage3DEXT(target, levels, internalformat, width, height, depth) end => [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
  def glTextureStorage1DEXT(texture, target, levels, internalformat, width) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei ].freeze,
  def glTextureStorage2DEXT(texture, target, levels, internalformat, width, height) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
  def glTextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
}.freeze