Module: GL_EXT_gpu_shader4
- Defined in:
- lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- Functions =
{ def glGetUniformuivEXT(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze, def glBindFragDataLocationEXT(program, color, name) end => [ :void, :GLuint, :GLuint, :string ].freeze, def glGetFragDataLocationEXT(program, name) end => [ :GLint, :GLuint, :string ].freeze, def glUniform1uiEXT(location, v0) end => [ :void, :GLint, :GLuint ].freeze, def glUniform2uiEXT(location, v0, v1) end => [ :void, :GLint, :GLuint, :GLuint ].freeze, def glUniform3uiEXT(location, v0, v1, v2) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint ].freeze, def glUniform4uiEXT(location, v0, v1, v2, v3) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, def glUniform1uivEXT(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze, def glUniform2uivEXT(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze, def glUniform3uivEXT(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze, def glUniform4uivEXT(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze, }.freeze