Module: GL_EXT_gpu_shader4

Defined in:
lib/opengl-definitions/extensions/GL_EXT_gpu_shader4.rb

Defined Under Namespace

Modules: Constants

Constant Summary collapse

Functions =
{
  def glGetUniformuivEXT(program, location, params) end => [ :void, :GLuint, :GLint, :pointer ].freeze,
  def glBindFragDataLocationEXT(program, color, name) end => [ :void, :GLuint, :GLuint, :string ].freeze,
  def glGetFragDataLocationEXT(program, name) end => [ :GLint, :GLuint, :string ].freeze,
  def glUniform1uiEXT(location, v0) end => [ :void, :GLint, :GLuint ].freeze,
  def glUniform2uiEXT(location, v0, v1) end => [ :void, :GLint, :GLuint, :GLuint ].freeze,
  def glUniform3uiEXT(location, v0, v1, v2) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
  def glUniform4uiEXT(location, v0, v1, v2, v3) end => [ :void, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
  def glUniform1uivEXT(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
  def glUniform2uivEXT(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
  def glUniform3uivEXT(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
  def glUniform4uivEXT(location, count, value) end => [ :void, :GLint, :GLsizei, :pointer ].freeze,
}.freeze