Module: GL_ATI_vertex_array_object
- Defined in:
- lib/opengl-definitions/extensions/GL_ATI_vertex_array_object.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- Functions =
{ def glNewObjectBufferATI(size, pointer, usage) end => [ :GLuint, :GLsizei, :pointer, :GLenum ].freeze, def glIsObjectBufferATI(buffer) end => [ :GLboolean, :GLuint ].freeze, def glUpdateObjectBufferATI(buffer, offset, size, pointer, preserve) end => [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :GLenum ].freeze, def glGetObjectBufferfvATI(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze, def glGetObjectBufferivATI(buffer, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze, def glFreeObjectBufferATI(buffer) end => [ :void, :GLuint ].freeze, def glArrayObjectATI(array, size, type, stride, buffer, offset) end => [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze, def glGetArrayObjectfvATI(array, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glGetArrayObjectivATI(array, pname, params) end => [ :void, :GLenum, :GLenum, :pointer ].freeze, def glVariantArrayObjectATI(id, type, stride, buffer, offset) end => [ :void, :GLuint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze, def glGetVariantArrayObjectfvATI(id, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze, def glGetVariantArrayObjectivATI(id, pname, params) end => [ :void, :GLuint, :GLenum, :pointer ].freeze, }.freeze