Module: GL_ATI_fragment_shader
- Defined in:
- lib/opengl-definitions/extensions/GL_ATI_fragment_shader.rb
Defined Under Namespace
Modules: Constants
Constant Summary collapse
- Functions =
{ def glGenFragmentShadersATI(range) end => [ :GLuint, :GLuint ].freeze, def glBindFragmentShaderATI(id) end => [ :void, :GLuint ].freeze, def glDeleteFragmentShaderATI(id) end => [ :void, :GLuint ].freeze, def glBeginFragmentShaderATI() end => [ :void ].freeze, def glEndFragmentShaderATI() end => [ :void ].freeze, def glPassTexCoordATI(dst, coord, swizzle) end => [ :void, :GLuint, :GLuint, :GLenum ].freeze, def glSampleMapATI(dst, interp, swizzle) end => [ :void, :GLuint, :GLuint, :GLenum ].freeze, def glColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, def glColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, def glColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, def glAlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, def glAlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, def glAlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) end => [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze, def glSetFragmentShaderConstantATI(dst, value) end => [ :void, :GLuint, :pointer ].freeze, }.freeze