Module: GL_ARB_uniform_buffer_object::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb
Constant Summary collapse
- UNIFORM_BUFFER =
0x8A11- UNIFORM_BUFFER_BINDING =
0x8A28- UNIFORM_BUFFER_START =
0x8A29- UNIFORM_BUFFER_SIZE =
0x8A2A- MAX_VERTEX_UNIFORM_BLOCKS =
0x8A2B- MAX_GEOMETRY_UNIFORM_BLOCKS =
0x8A2C- MAX_FRAGMENT_UNIFORM_BLOCKS =
0x8A2D- MAX_COMBINED_UNIFORM_BLOCKS =
0x8A2E- MAX_UNIFORM_BUFFER_BINDINGS =
0x8A2F- MAX_UNIFORM_BLOCK_SIZE =
0x8A30- MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS =
0x8A31- MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS =
0x8A32- MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS =
0x8A33- UNIFORM_BUFFER_OFFSET_ALIGNMENT =
0x8A34- ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH =
0x8A35- ACTIVE_UNIFORM_BLOCKS =
0x8A36- UNIFORM_TYPE =
0x8A37- UNIFORM_SIZE =
0x8A38- UNIFORM_NAME_LENGTH =
0x8A39- UNIFORM_BLOCK_INDEX =
0x8A3A- UNIFORM_OFFSET =
0x8A3B- UNIFORM_ARRAY_STRIDE =
0x8A3C- UNIFORM_MATRIX_STRIDE =
0x8A3D- UNIFORM_IS_ROW_MAJOR =
0x8A3E- UNIFORM_BLOCK_BINDING =
0x8A3F- UNIFORM_BLOCK_DATA_SIZE =
0x8A40- UNIFORM_BLOCK_NAME_LENGTH =
0x8A41- UNIFORM_BLOCK_ACTIVE_UNIFORMS =
0x8A42- UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES =
0x8A43- UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER =
0x8A44- UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER =
0x8A45- UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER =
0x8A46- INVALID_INDEX =
0xFFFFFFFF