Module: GL_ARB_shader_storage_buffer_object::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb
Constant Summary collapse
- SHADER_STORAGE_BUFFER =
0x90D2- SHADER_STORAGE_BUFFER_BINDING =
0x90D3- SHADER_STORAGE_BUFFER_START =
0x90D4- SHADER_STORAGE_BUFFER_SIZE =
0x90D5- MAX_VERTEX_SHADER_STORAGE_BLOCKS =
0x90D6- MAX_GEOMETRY_SHADER_STORAGE_BLOCKS =
0x90D7- MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS =
0x90D8- MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS =
0x90D9- MAX_FRAGMENT_SHADER_STORAGE_BLOCKS =
0x90DA- MAX_COMPUTE_SHADER_STORAGE_BLOCKS =
0x90DB- MAX_COMBINED_SHADER_STORAGE_BLOCKS =
0x90DC- MAX_SHADER_STORAGE_BUFFER_BINDINGS =
0x90DD- MAX_SHADER_STORAGE_BLOCK_SIZE =
0x90DE- SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT =
0x90DF- SHADER_STORAGE_BARRIER_BIT =
0x00002000- MAX_COMBINED_SHADER_OUTPUT_RESOURCES =
0x8F39- MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS =
0x8F39