Module: GL_EXT_vertex_shader::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb
Constant Summary collapse
- VERTEX_SHADER_EXT =
0x8780- VERTEX_SHADER_BINDING_EXT =
0x8781- OP_INDEX_EXT =
0x8782- OP_NEGATE_EXT =
0x8783- OP_DOT3_EXT =
0x8784- OP_DOT4_EXT =
0x8785- OP_MUL_EXT =
0x8786- OP_ADD_EXT =
0x8787- OP_MADD_EXT =
0x8788- OP_FRAC_EXT =
0x8789- OP_MAX_EXT =
0x878A- OP_MIN_EXT =
0x878B- OP_SET_GE_EXT =
0x878C- OP_SET_LT_EXT =
0x878D- OP_CLAMP_EXT =
0x878E- OP_FLOOR_EXT =
0x878F- OP_ROUND_EXT =
0x8790- OP_EXP_BASE_2_EXT =
0x8791- OP_LOG_BASE_2_EXT =
0x8792- OP_POWER_EXT =
0x8793- OP_RECIP_EXT =
0x8794- OP_RECIP_SQRT_EXT =
0x8795- OP_SUB_EXT =
0x8796- OP_CROSS_PRODUCT_EXT =
0x8797- OP_MULTIPLY_MATRIX_EXT =
0x8798- OP_MOV_EXT =
0x8799- OUTPUT_VERTEX_EXT =
0x879A- OUTPUT_COLOR0_EXT =
0x879B- OUTPUT_COLOR1_EXT =
0x879C- OUTPUT_TEXTURE_COORD0_EXT =
0x879D- OUTPUT_TEXTURE_COORD1_EXT =
0x879E- OUTPUT_TEXTURE_COORD2_EXT =
0x879F- OUTPUT_TEXTURE_COORD3_EXT =
0x87A0- OUTPUT_TEXTURE_COORD4_EXT =
0x87A1- OUTPUT_TEXTURE_COORD5_EXT =
0x87A2- OUTPUT_TEXTURE_COORD6_EXT =
0x87A3- OUTPUT_TEXTURE_COORD7_EXT =
0x87A4- OUTPUT_TEXTURE_COORD8_EXT =
0x87A5- OUTPUT_TEXTURE_COORD9_EXT =
0x87A6- OUTPUT_TEXTURE_COORD10_EXT =
0x87A7- OUTPUT_TEXTURE_COORD11_EXT =
0x87A8- OUTPUT_TEXTURE_COORD12_EXT =
0x87A9- OUTPUT_TEXTURE_COORD13_EXT =
0x87AA- OUTPUT_TEXTURE_COORD14_EXT =
0x87AB- OUTPUT_TEXTURE_COORD15_EXT =
0x87AC- OUTPUT_TEXTURE_COORD16_EXT =
0x87AD- OUTPUT_TEXTURE_COORD17_EXT =
0x87AE- OUTPUT_TEXTURE_COORD18_EXT =
0x87AF- OUTPUT_TEXTURE_COORD19_EXT =
0x87B0- OUTPUT_TEXTURE_COORD20_EXT =
0x87B1- OUTPUT_TEXTURE_COORD21_EXT =
0x87B2- OUTPUT_TEXTURE_COORD22_EXT =
0x87B3- OUTPUT_TEXTURE_COORD23_EXT =
0x87B4- OUTPUT_TEXTURE_COORD24_EXT =
0x87B5- OUTPUT_TEXTURE_COORD25_EXT =
0x87B6- OUTPUT_TEXTURE_COORD26_EXT =
0x87B7- OUTPUT_TEXTURE_COORD27_EXT =
0x87B8- OUTPUT_TEXTURE_COORD28_EXT =
0x87B9- OUTPUT_TEXTURE_COORD29_EXT =
0x87BA- OUTPUT_TEXTURE_COORD30_EXT =
0x87BB- OUTPUT_TEXTURE_COORD31_EXT =
0x87BC- OUTPUT_FOG_EXT =
0x87BD- SCALAR_EXT =
0x87BE- VECTOR_EXT =
0x87BF- MATRIX_EXT =
0x87C0- VARIANT_EXT =
0x87C1- INVARIANT_EXT =
0x87C2- LOCAL_CONSTANT_EXT =
0x87C3- LOCAL_EXT =
0x87C4- MAX_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87C5- MAX_VERTEX_SHADER_VARIANTS_EXT =
0x87C6- MAX_VERTEX_SHADER_INVARIANTS_EXT =
0x87C7- MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87C8- MAX_VERTEX_SHADER_LOCALS_EXT =
0x87C9- MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87CA- MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT =
0x87CB- MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87CC- MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT =
0x87CD- MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT =
0x87CE- VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87CF- VERTEX_SHADER_VARIANTS_EXT =
0x87D0- VERTEX_SHADER_INVARIANTS_EXT =
0x87D1- VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87D2- VERTEX_SHADER_LOCALS_EXT =
0x87D3- VERTEX_SHADER_OPTIMIZED_EXT =
0x87D4- X_EXT =
0x87D5- Y_EXT =
0x87D6- Z_EXT =
0x87D7- W_EXT =
0x87D8- NEGATIVE_X_EXT =
0x87D9- NEGATIVE_Y_EXT =
0x87DA- NEGATIVE_Z_EXT =
0x87DB- NEGATIVE_W_EXT =
0x87DC- ZERO_EXT =
0x87DD- ONE_EXT =
0x87DE- NEGATIVE_ONE_EXT =
0x87DF- NORMALIZED_RANGE_EXT =
0x87E0- FULL_RANGE_EXT =
0x87E1- CURRENT_VERTEX_EXT =
0x87E2- MVP_MATRIX_EXT =
0x87E3- VARIANT_VALUE_EXT =
0x87E4- VARIANT_DATATYPE_EXT =
0x87E5- VARIANT_ARRAY_STRIDE_EXT =
0x87E6- VARIANT_ARRAY_TYPE_EXT =
0x87E7- VARIANT_ARRAY_EXT =
0x87E8- VARIANT_ARRAY_POINTER_EXT =
0x87E9- INVARIANT_VALUE_EXT =
0x87EA- INVARIANT_DATATYPE_EXT =
0x87EB- LOCAL_CONSTANT_VALUE_EXT =
0x87EC- LOCAL_CONSTANT_DATATYPE_EXT =
0x87ED