Module: GL_VERSION_1_3::Constants
- Defined in:
- lib/opengl-definitions/versions/GL_VERSION_1_3.rb
Constant Summary collapse
- ACTIVE_TEXTURE =
0x84E0- ADD_SIGNED =
0x8574- CLAMP_TO_BORDER =
0x812D- CLIENT_ACTIVE_TEXTURE =
0x84E1- COMBINE =
0x8570- COMBINE_ALPHA =
0x8572- COMBINE_RGB =
0x8571- COMPRESSED_ALPHA =
0x84E9- COMPRESSED_INTENSITY =
0x84EC- COMPRESSED_LUMINANCE =
0x84EA- COMPRESSED_LUMINANCE_ALPHA =
0x84EB- COMPRESSED_RGB =
0x84ED- COMPRESSED_RGBA =
0x84EE- COMPRESSED_TEXTURE_FORMATS =
0x86A3- CONSTANT =
0x8576- DOT3_RGB =
0x86AE- DOT3_RGBA =
0x86AF- INTERPOLATE =
0x8575- MAX_CUBE_MAP_TEXTURE_SIZE =
0x851C- MAX_TEXTURE_UNITS =
0x84E2- MULTISAMPLE =
0x809D- MULTISAMPLE_BIT =
0x20000000- NORMAL_MAP =
0x8511- NUM_COMPRESSED_TEXTURE_FORMATS =
0x86A2- OPERAND0_ALPHA =
0x8598- OPERAND0_RGB =
0x8590- OPERAND1_ALPHA =
0x8599- OPERAND1_RGB =
0x8591- OPERAND2_ALPHA =
0x859A- OPERAND2_RGB =
0x8592- PREVIOUS =
0x8578- PRIMARY_COLOR =
0x8577- PROXY_TEXTURE_CUBE_MAP =
0x851B- REFLECTION_MAP =
0x8512- RGB_SCALE =
0x8573- SAMPLE_ALPHA_TO_COVERAGE =
0x809E- SAMPLE_ALPHA_TO_ONE =
0x809F- SAMPLE_BUFFERS =
0x80A8- SAMPLE_COVERAGE =
0x80A0- SAMPLE_COVERAGE_INVERT =
0x80AB- SAMPLE_COVERAGE_VALUE =
0x80AA- SAMPLES =
0x80A9- SOURCE0_ALPHA =
0x8588- SOURCE0_RGB =
0x8580- SOURCE1_ALPHA =
0x8589- SOURCE1_RGB =
0x8581- SOURCE2_ALPHA =
0x858A- SOURCE2_RGB =
0x8582- SUBTRACT =
0x84E7- TEXTURE_BINDING_CUBE_MAP =
0x8514- TEXTURE_COMPRESSED =
0x86A1- TEXTURE_COMPRESSED_IMAGE_SIZE =
0x86A0- TEXTURE_COMPRESSION_HINT =
0x84EF- TEXTURE_CUBE_MAP =
0x8513- TEXTURE_CUBE_MAP_NEGATIVE_X =
0x8516- TEXTURE_CUBE_MAP_NEGATIVE_Y =
0x8518- TEXTURE_CUBE_MAP_NEGATIVE_Z =
0x851A- TEXTURE_CUBE_MAP_POSITIVE_X =
0x8515- TEXTURE_CUBE_MAP_POSITIVE_Y =
0x8517- TEXTURE_CUBE_MAP_POSITIVE_Z =
0x8519- TEXTURE0 =
0x84C0- TEXTURE1 =
0x84C1- TEXTURE2 =
0x84C2- TEXTURE3 =
0x84C3- TEXTURE4 =
0x84C4- TEXTURE5 =
0x84C5- TEXTURE6 =
0x84C6- TEXTURE7 =
0x84C7- TEXTURE8 =
0x84C8- TEXTURE9 =
0x84C9- TEXTURE10 =
0x84CA- TEXTURE11 =
0x84CB- TEXTURE12 =
0x84CC- TEXTURE13 =
0x84CD- TEXTURE14 =
0x84CE- TEXTURE15 =
0x84CF- TEXTURE16 =
0x84D0- TEXTURE17 =
0x84D1- TEXTURE18 =
0x84D2- TEXTURE19 =
0x84D3- TEXTURE20 =
0x84D4- TEXTURE21 =
0x84D5- TEXTURE22 =
0x84D6- TEXTURE23 =
0x84D7- TEXTURE24 =
0x84D8- TEXTURE25 =
0x84D9- TEXTURE26 =
0x84DA- TEXTURE27 =
0x84DB- TEXTURE28 =
0x84DC- TEXTURE29 =
0x84DD- TEXTURE30 =
0x84DE- TEXTURE31 =
0x84DF- TRANSPOSE_COLOR_MATRIX =
0x84E6- TRANSPOSE_MODELVIEW_MATRIX =
0x84E3- TRANSPOSE_PROJECTION_MATRIX =
0x84E4- TRANSPOSE_TEXTURE_MATRIX =
0x84E5