Module: GL_VERSION_1_0::Constants
- Defined in:
- lib/opengl-definitions/versions/GL_VERSION_1_0.rb
Constant Summary collapse
- N2_BYTES =
0x1407- N2D =
0x0600- N3_BYTES =
0x1408- N3D =
0x0601- N3D_COLOR =
0x0602- N3D_COLOR_TEXTURE =
0x0603- N4_BYTES =
0x1409- N4D_COLOR_TEXTURE =
0x0604- ACCUM =
0x0100- ACCUM_ALPHA_BITS =
0x0D5B- ACCUM_BLUE_BITS =
0x0D5A- ACCUM_BUFFER_BIT =
0x00000200- ACCUM_CLEAR_VALUE =
0x0B80- ACCUM_GREEN_BITS =
0x0D59- ACCUM_RED_BITS =
0x0D58- ADD =
0x0104- ALL_ATTRIB_BITS =
0x000fffff- ALPHA =
0x1906- ALPHA_BIAS =
0x0D1D- ALPHA_BITS =
0x0D55- ALPHA_SCALE =
0x0D1C- ALPHA_TEST =
0x0BC0- ALPHA_TEST_FUNC =
0x0BC1- ALPHA_TEST_REF =
0x0BC2- ALPHA12 =
0x803D- ALPHA16 =
0x803E- ALPHA4 =
0x803B- ALPHA8 =
0x803C- ALWAYS =
0x0207- AMBIENT =
0x1200- AMBIENT_AND_DIFFUSE =
0x1602- AND =
0x1501- AND_INVERTED =
0x1504- AND_REVERSE =
0x1502- ATTRIB_STACK_DEPTH =
0x0BB0- AUTO_NORMAL =
0x0D80- AUX_BUFFERS =
0x0C00- AUX0 =
0x0409- AUX1 =
0x040A- AUX2 =
0x040B- AUX3 =
0x040C- BACK =
0x0405- BACK_LEFT =
0x0402- BACK_RIGHT =
0x0403- BITMAP =
0x1A00- BITMAP_TOKEN =
0x0704- BLEND =
0x0BE2- BLEND_DST =
0x0BE0- BLEND_SRC =
0x0BE1- BLUE =
0x1905- BLUE_BIAS =
0x0D1B- BLUE_BITS =
0x0D54- BLUE_SCALE =
0x0D1A- BYTE =
0x1400- C3F_V3F =
0x2A24- C4F_N3F_V3F =
0x2A26- C4UB_V2F =
0x2A22- C4UB_V3F =
0x2A23- CCW =
0x0901- CLAMP =
0x2900- CLEAR =
0x1500- CLIENT_ALL_ATTRIB_BITS =
0xffffffff- CLIENT_ATTRIB_STACK_DEPTH =
0x0BB1- CLIENT_PIXEL_STORE_BIT =
0x00000001- CLIENT_VERTEX_ARRAY_BIT =
0x00000002- CLIP_PLANE0 =
0x3000- CLIP_PLANE1 =
0x3001- CLIP_PLANE2 =
0x3002- CLIP_PLANE3 =
0x3003- CLIP_PLANE4 =
0x3004- CLIP_PLANE5 =
0x3005- COEFF =
0x0A00- COLOR =
0x1800- COLOR_ARRAY =
0x8076- COLOR_ARRAY_POINTER =
0x8090- COLOR_ARRAY_SIZE =
0x8081- COLOR_ARRAY_STRIDE =
0x8083- COLOR_ARRAY_TYPE =
0x8082- COLOR_BUFFER_BIT =
0x00004000- COLOR_CLEAR_VALUE =
0x0C22- COLOR_INDEX =
0x1900- COLOR_INDEX1_EXT =
0x80E2- COLOR_INDEX12_EXT =
0x80E6- COLOR_INDEX16_EXT =
0x80E7- COLOR_INDEX2_EXT =
0x80E3- COLOR_INDEX4_EXT =
0x80E4- COLOR_INDEX8_EXT =
0x80E5- COLOR_INDEXES =
0x1603- COLOR_LOGIC_OP =
0x0BF2- COLOR_MATERIAL =
0x0B57- COLOR_MATERIAL_FACE =
0x0B55- COLOR_MATERIAL_PARAMETER =
0x0B56- COLOR_WRITEMASK =
0x0C23- COMPILE =
0x1300- COMPILE_AND_EXECUTE =
0x1301- CONSTANT_ATTENUATION =
0x1207- COPY =
0x1503- COPY_INVERTED =
0x150C- COPY_PIXEL_TOKEN =
0x0706- CULL_FACE =
0x0B44- CULL_FACE_MODE =
0x0B45- CURRENT_BIT =
0x00000001- CURRENT_COLOR =
0x0B00- CURRENT_INDEX =
0x0B01- CURRENT_NORMAL =
0x0B02- CURRENT_RASTER_COLOR =
0x0B04- CURRENT_RASTER_DISTANCE =
0x0B09- CURRENT_RASTER_INDEX =
0x0B05- CURRENT_RASTER_POSITION =
0x0B07- CURRENT_RASTER_POSITION_VALID =
0x0B08- CURRENT_RASTER_TEXTURE_COORDS =
0x0B06- CURRENT_TEXTURE_COORDS =
0x0B03- CW =
0x0900- DECAL =
0x2101- DECR =
0x1E03- DEPTH =
0x1801- DEPTH_BIAS =
0x0D1F- DEPTH_BITS =
0x0D56- DEPTH_BUFFER_BIT =
0x00000100- DEPTH_CLEAR_VALUE =
0x0B73- DEPTH_COMPONENT =
0x1902- DEPTH_FUNC =
0x0B74- DEPTH_RANGE =
0x0B70- DEPTH_SCALE =
0x0D1E- DEPTH_TEST =
0x0B71- DEPTH_WRITEMASK =
0x0B72- DIFFUSE =
0x1201- DITHER =
0x0BD0- DOMAIN =
0x0A02- DONT_CARE =
0x1100- DOUBLE =
0x140A- DOUBLEBUFFER =
0x0C32- DRAW_BUFFER =
0x0C01- DRAW_PIXEL_TOKEN =
0x0705- DST_ALPHA =
0x0304- DST_COLOR =
0x0306- EDGE_FLAG =
0x0B43- EDGE_FLAG_ARRAY =
0x8079- EDGE_FLAG_ARRAY_POINTER =
0x8093- EDGE_FLAG_ARRAY_STRIDE =
0x808C- EMISSION =
0x1600- ENABLE_BIT =
0x00002000- EQUAL =
0x0202- EQUIV =
0x1509- EVAL_BIT =
0x00010000- EXP =
0x0800- EXP2 =
0x0801- EXTENSIONS =
0x1F03- EYE_LINEAR =
0x2400- EYE_PLANE =
0x2502- FALSE =
0- FASTEST =
0x1101- FEEDBACK =
0x1C01- FEEDBACK_BUFFER_POINTER =
0x0DF0- FEEDBACK_BUFFER_SIZE =
0x0DF1- FEEDBACK_BUFFER_TYPE =
0x0DF2- FILL =
0x1B02- FLAT =
0x1D00- FLOAT =
0x1406- FOG =
0x0B60- FOG_BIT =
0x00000080- FOG_COLOR =
0x0B66- FOG_DENSITY =
0x0B62- FOG_END =
0x0B64- FOG_HINT =
0x0C54- FOG_INDEX =
0x0B61- FOG_MODE =
0x0B65- FOG_START =
0x0B63- FRONT =
0x0404- FRONT_AND_BACK =
0x0408- FRONT_FACE =
0x0B46- FRONT_LEFT =
0x0400- FRONT_RIGHT =
0x0401- GEQUAL =
0x0206- GREATER =
0x0204- GREEN =
0x1904- GREEN_BIAS =
0x0D19- GREEN_BITS =
0x0D53- GREEN_SCALE =
0x0D18- HINT_BIT =
0x00008000- INCR =
0x1E02- INDEX_ARRAY =
0x8077- INDEX_ARRAY_POINTER =
0x8091- INDEX_ARRAY_STRIDE =
0x8086- INDEX_ARRAY_TYPE =
0x8085- INDEX_BITS =
0x0D51- INDEX_CLEAR_VALUE =
0x0C20- INDEX_LOGIC_OP =
0x0BF1- INDEX_MODE =
0x0C30- INDEX_OFFSET =
0x0D13- INDEX_SHIFT =
0x0D12- INDEX_WRITEMASK =
0x0C21- INT =
0x1404- INTENSITY =
0x8049- INTENSITY12 =
0x804C- INTENSITY16 =
0x804D- INTENSITY4 =
0x804A- INTENSITY8 =
0x804B- INVALID_ENUM =
0x0500- INVALID_OPERATION =
0x0502- INVALID_VALUE =
0x0501- INVERT =
0x150A- KEEP =
0x1E00- LEFT =
0x0406- LEQUAL =
0x0203- LESS =
0x0201- LIGHT_MODEL_AMBIENT =
0x0B53- LIGHT_MODEL_LOCAL_VIEWER =
0x0B51- LIGHT_MODEL_TWO_SIDE =
0x0B52- LIGHT0 =
0x4000- LIGHT1 =
0x4001- LIGHT2 =
0x4002- LIGHT3 =
0x4003- LIGHT4 =
0x4004- LIGHT5 =
0x4005- LIGHT6 =
0x4006- LIGHT7 =
0x4007- LIGHTING =
0x0B50- LIGHTING_BIT =
0x00000040- LINE =
0x1B01- LINE_BIT =
0x00000004- LINE_LOOP =
0x0002- LINE_RESET_TOKEN =
0x0707- LINE_SMOOTH =
0x0B20- LINE_SMOOTH_HINT =
0x0C52- LINE_STIPPLE =
0x0B24- LINE_STIPPLE_PATTERN =
0x0B25- LINE_STIPPLE_REPEAT =
0x0B26- LINE_STRIP =
0x0003- LINE_TOKEN =
0x0702- LINE_WIDTH =
0x0B21- LINE_WIDTH_GRANULARITY =
0x0B23- LINE_WIDTH_RANGE =
0x0B22- LINEAR =
0x2601- LINEAR_ATTENUATION =
0x1208- LINEAR_MIPMAP_LINEAR =
0x2703- LINEAR_MIPMAP_NEAREST =
0x2701- LINES =
0x0001- LIST_BASE =
0x0B32- LIST_BIT =
0x00020000- LIST_INDEX =
0x0B33- LIST_MODE =
0x0B30- LOAD =
0x0101- LOGIC_OP =
0x0BF1- LOGIC_OP_MODE =
0x0BF0- LUMINANCE =
0x1909- LUMINANCE_ALPHA =
0x190A- LUMINANCE12 =
0x8041- LUMINANCE12_ALPHA12 =
0x8047- LUMINANCE12_ALPHA4 =
0x8046- LUMINANCE16 =
0x8042- LUMINANCE16_ALPHA16 =
0x8048- LUMINANCE4 =
0x803F- LUMINANCE4_ALPHA4 =
0x8043- LUMINANCE6_ALPHA2 =
0x8044- LUMINANCE8 =
0x8040- LUMINANCE8_ALPHA8 =
0x8045- MAP_COLOR =
0x0D10- MAP_STENCIL =
0x0D11- MAP1_COLOR_4 =
0x0D90- MAP1_GRID_DOMAIN =
0x0DD0- MAP1_GRID_SEGMENTS =
0x0DD1- MAP1_INDEX =
0x0D91- MAP1_NORMAL =
0x0D92- MAP1_TEXTURE_COORD_1 =
0x0D93- MAP1_TEXTURE_COORD_2 =
0x0D94- MAP1_TEXTURE_COORD_3 =
0x0D95- MAP1_TEXTURE_COORD_4 =
0x0D96- MAP1_VERTEX_3 =
0x0D97- MAP1_VERTEX_4 =
0x0D98- MAP2_COLOR_4 =
0x0DB0- MAP2_GRID_DOMAIN =
0x0DD2- MAP2_GRID_SEGMENTS =
0x0DD3- MAP2_INDEX =
0x0DB1- MAP2_NORMAL =
0x0DB2- MAP2_TEXTURE_COORD_1 =
0x0DB3- MAP2_TEXTURE_COORD_2 =
0x0DB4- MAP2_TEXTURE_COORD_3 =
0x0DB5- MAP2_TEXTURE_COORD_4 =
0x0DB6- MAP2_VERTEX_3 =
0x0DB7- MAP2_VERTEX_4 =
0x0DB8- MATRIX_MODE =
0x0BA0- MAX_ATTRIB_STACK_DEPTH =
0x0D35- MAX_CLIENT_ATTRIB_STACK_DEPTH =
0x0D3B- MAX_CLIP_PLANES =
0x0D32- MAX_EVAL_ORDER =
0x0D30- MAX_LIGHTS =
0x0D31- MAX_LIST_NESTING =
0x0B31- MAX_MODELVIEW_STACK_DEPTH =
0x0D36- MAX_NAME_STACK_DEPTH =
0x0D37- MAX_PIXEL_MAP_TABLE =
0x0D34- MAX_PROJECTION_STACK_DEPTH =
0x0D38- MAX_TEXTURE_SIZE =
0x0D33- MAX_TEXTURE_STACK_DEPTH =
0x0D39- MAX_VIEWPORT_DIMS =
0x0D3A- MODELVIEW =
0x1700- MODELVIEW_MATRIX =
0x0BA6- MODELVIEW_STACK_DEPTH =
0x0BA3- MODULATE =
0x2100- MULT =
0x0103- N3F_V3F =
0x2A25- NAME_STACK_DEPTH =
0x0D70- NAND =
0x150E- NEAREST =
0x2600- NEAREST_MIPMAP_LINEAR =
0x2702- NEAREST_MIPMAP_NEAREST =
0x2700- NEVER =
0x0200- NICEST =
0x1102- NO_ERROR =
0- NONE =
0- NOOP =
0x1505- NOR =
0x1508- NORMAL_ARRAY =
0x8075- NORMAL_ARRAY_POINTER =
0x808F- NORMAL_ARRAY_STRIDE =
0x807F- NORMAL_ARRAY_TYPE =
0x807E- NORMALIZE =
0x0BA1- NOTEQUAL =
0x0205- OBJECT_LINEAR =
0x2401- OBJECT_PLANE =
0x2501- ONE =
1- ONE_MINUS_DST_ALPHA =
0x0305- ONE_MINUS_DST_COLOR =
0x0307- ONE_MINUS_SRC_ALPHA =
0x0303- ONE_MINUS_SRC_COLOR =
0x0301- OR =
0x1507- OR_INVERTED =
0x150D- OR_REVERSE =
0x150B- ORDER =
0x0A01- OUT_OF_MEMORY =
0x0505- PACK_ALIGNMENT =
0x0D05- PACK_LSB_FIRST =
0x0D01- PACK_ROW_LENGTH =
0x0D02- PACK_SKIP_PIXELS =
0x0D04- PACK_SKIP_ROWS =
0x0D03- PACK_SWAP_BYTES =
0x0D00- PASS_THROUGH_TOKEN =
0x0700- PERSPECTIVE_CORRECTION_HINT =
0x0C50- PIXEL_MAP_A_TO_A =
0x0C79- PIXEL_MAP_A_TO_A_SIZE =
0x0CB9- PIXEL_MAP_B_TO_B =
0x0C78- PIXEL_MAP_B_TO_B_SIZE =
0x0CB8- PIXEL_MAP_G_TO_G =
0x0C77- PIXEL_MAP_G_TO_G_SIZE =
0x0CB7- PIXEL_MAP_I_TO_A =
0x0C75- PIXEL_MAP_I_TO_A_SIZE =
0x0CB5- PIXEL_MAP_I_TO_B =
0x0C74- PIXEL_MAP_I_TO_B_SIZE =
0x0CB4- PIXEL_MAP_I_TO_G =
0x0C73- PIXEL_MAP_I_TO_G_SIZE =
0x0CB3- PIXEL_MAP_I_TO_I =
0x0C70- PIXEL_MAP_I_TO_I_SIZE =
0x0CB0- PIXEL_MAP_I_TO_R =
0x0C72- PIXEL_MAP_I_TO_R_SIZE =
0x0CB2- PIXEL_MAP_R_TO_R =
0x0C76- PIXEL_MAP_R_TO_R_SIZE =
0x0CB6- PIXEL_MAP_S_TO_S =
0x0C71- PIXEL_MAP_S_TO_S_SIZE =
0x0CB1- PIXEL_MODE_BIT =
0x00000020- POINT =
0x1B00- POINT_BIT =
0x00000002- POINT_SIZE =
0x0B11- POINT_SIZE_GRANULARITY =
0x0B13- POINT_SIZE_RANGE =
0x0B12- POINT_SMOOTH =
0x0B10- POINT_SMOOTH_HINT =
0x0C51- POINT_TOKEN =
0x0701- POINTS =
0x0000- POLYGON =
0x0009- POLYGON_BIT =
0x00000008- POLYGON_MODE =
0x0B40- POLYGON_OFFSET_FACTOR =
0x8038- POLYGON_OFFSET_FILL =
0x8037- POLYGON_OFFSET_LINE =
0x2A02- POLYGON_OFFSET_POINT =
0x2A01- POLYGON_OFFSET_UNITS =
0x2A00- POLYGON_SMOOTH =
0x0B41- POLYGON_SMOOTH_HINT =
0x0C53- POLYGON_STIPPLE =
0x0B42- POLYGON_STIPPLE_BIT =
0x00000010- POLYGON_TOKEN =
0x0703- POSITION =
0x1203- PROJECTION =
0x1701- PROJECTION_MATRIX =
0x0BA7- PROJECTION_STACK_DEPTH =
0x0BA4- PROXY_TEXTURE_1D =
0x8063- PROXY_TEXTURE_2D =
0x8064- Q =
0x2003- QUAD_STRIP =
0x0008- QUADRATIC_ATTENUATION =
0x1209- QUADS =
0x0007- R =
0x2002- R3_G3_B2 =
0x2A10- READ_BUFFER =
0x0C02- RED =
0x1903- RED_BIAS =
0x0D15- RED_BITS =
0x0D52- RED_SCALE =
0x0D14- RENDER =
0x1C00- RENDER_MODE =
0x0C40- RENDERER =
0x1F01- REPEAT =
0x2901- REPLACE =
0x1E01- RETURN =
0x0102- RGB =
0x1907- RGB10 =
0x8052- RGB10_A2 =
0x8059- RGB12 =
0x8053- RGB16 =
0x8054- RGB4 =
0x804F- RGB5 =
0x8050- RGB5_A1 =
0x8057- RGB8 =
0x8051- RGBA =
0x1908- RGBA_MODE =
0x0C31- RGBA12 =
0x805A- RGBA16 =
0x805B- RGBA2 =
0x8055- RGBA4 =
0x8056- RGBA8 =
0x8058- RIGHT =
0x0407- S =
0x2000- SCISSOR_BIT =
0x00080000- SCISSOR_BOX =
0x0C10- SCISSOR_TEST =
0x0C11- SELECT =
0x1C02- SELECTION_BUFFER_POINTER =
0x0DF3- SELECTION_BUFFER_SIZE =
0x0DF4- SET =
0x150F- SHADE_MODEL =
0x0B54- SHININESS =
0x1601- SHORT =
0x1402- SMOOTH =
0x1D01- SPECULAR =
0x1202- SPHERE_MAP =
0x2402- SPOT_CUTOFF =
0x1206- SPOT_DIRECTION =
0x1204- SPOT_EXPONENT =
0x1205- SRC_ALPHA =
0x0302- SRC_ALPHA_SATURATE =
0x0308- SRC_COLOR =
0x0300- STACK_OVERFLOW =
0x0503- STACK_UNDERFLOW =
0x0504- STENCIL =
0x1802- STENCIL_BITS =
0x0D57- STENCIL_BUFFER_BIT =
0x00000400- STENCIL_CLEAR_VALUE =
0x0B91- STENCIL_FAIL =
0x0B94- STENCIL_FUNC =
0x0B92- STENCIL_INDEX =
0x1901- STENCIL_PASS_DEPTH_FAIL =
0x0B95- STENCIL_PASS_DEPTH_PASS =
0x0B96- STENCIL_REF =
0x0B97- STENCIL_TEST =
0x0B90- STENCIL_VALUE_MASK =
0x0B93- STENCIL_WRITEMASK =
0x0B98- STEREO =
0x0C33- SUBPIXEL_BITS =
0x0D50- T =
0x2001- T2F_C3F_V3F =
0x2A2A- T2F_C4F_N3F_V3F =
0x2A2C- T2F_C4UB_V3F =
0x2A29- T2F_N3F_V3F =
0x2A2B- T2F_V3F =
0x2A27- T4F_C4F_N3F_V4F =
0x2A2D- T4F_V4F =
0x2A28- TEXTURE =
0x1702- TEXTURE_1D =
0x0DE0- TEXTURE_2D =
0x0DE1- TEXTURE_ALPHA_SIZE =
0x805F- TEXTURE_BINDING_1D =
0x8068- TEXTURE_BINDING_2D =
0x8069- TEXTURE_BIT =
0x00040000- TEXTURE_BLUE_SIZE =
0x805E- TEXTURE_BORDER =
0x1005- TEXTURE_BORDER_COLOR =
0x1004- TEXTURE_COMPONENTS =
0x1003- TEXTURE_COORD_ARRAY =
0x8078- TEXTURE_COORD_ARRAY_POINTER =
0x8092- TEXTURE_COORD_ARRAY_SIZE =
0x8088- TEXTURE_COORD_ARRAY_STRIDE =
0x808A- TEXTURE_COORD_ARRAY_TYPE =
0x8089- TEXTURE_ENV =
0x2300- TEXTURE_ENV_COLOR =
0x2201- TEXTURE_ENV_MODE =
0x2200- TEXTURE_GEN_MODE =
0x2500- TEXTURE_GEN_Q =
0x0C63- TEXTURE_GEN_R =
0x0C62- TEXTURE_GEN_S =
0x0C60- TEXTURE_GEN_T =
0x0C61- TEXTURE_GREEN_SIZE =
0x805D- TEXTURE_HEIGHT =
0x1001- TEXTURE_INTENSITY_SIZE =
0x8061- TEXTURE_INTERNAL_FORMAT =
0x1003- TEXTURE_LUMINANCE_SIZE =
0x8060- TEXTURE_MAG_FILTER =
0x2800- TEXTURE_MATRIX =
0x0BA8- TEXTURE_MIN_FILTER =
0x2801- TEXTURE_PRIORITY =
0x8066- TEXTURE_RED_SIZE =
0x805C- TEXTURE_RESIDENT =
0x8067- TEXTURE_STACK_DEPTH =
0x0BA5- TEXTURE_WIDTH =
0x1000- TEXTURE_WRAP_S =
0x2802- TEXTURE_WRAP_T =
0x2803- TRANSFORM_BIT =
0x00001000- TRIANGLE_FAN =
0x0006- TRIANGLE_STRIP =
0x0005- TRIANGLES =
0x0004- TRUE =
1- UNPACK_ALIGNMENT =
0x0CF5- UNPACK_LSB_FIRST =
0x0CF1- UNPACK_ROW_LENGTH =
0x0CF2- UNPACK_SKIP_PIXELS =
0x0CF4- UNPACK_SKIP_ROWS =
0x0CF3- UNPACK_SWAP_BYTES =
0x0CF0- UNSIGNED_BYTE =
0x1401- UNSIGNED_INT =
0x1405- UNSIGNED_SHORT =
0x1403- V2F =
0x2A20- V3F =
0x2A21- VENDOR =
0x1F00- VERSION =
0x1F02- VERTEX_ARRAY =
0x8074- VERTEX_ARRAY_POINTER =
0x808E- VERTEX_ARRAY_SIZE =
0x807A- VERTEX_ARRAY_STRIDE =
0x807C- VERTEX_ARRAY_TYPE =
0x807B- VIEWPORT =
0x0BA2- VIEWPORT_BIT =
0x00000800- XOR =
0x1506- ZERO =
0- ZOOM_X =
0x0D16- ZOOM_Y =
0x0D17