Module: GL_NV_texture_shader3::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_NV_texture_shader3.rb
Constant Summary collapse
- NOFFSET_PROJECTIVE_TEXTURE_2D_NV =
0x8850- NOFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV =
0x8851- NOFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV =
0x8852- NOFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV =
0x8853- NOFFSET_HILO_TEXTURE_2D_NV =
0x8854- NOFFSET_HILO_TEXTURE_RECTANGLE_NV =
0x8855- NOFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV =
0x8856- NOFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV =
0x8857- NDEPENDENT_HILO_TEXTURE_2D_NV =
0x8858- NDEPENDENT_RGB_TEXTURE_3D_NV =
0x8859- NDEPENDENT_RGB_TEXTURE_CUBE_MAP_NV =
0x885A- NDOT_PRODUCT_PASS_THROUGH_NV =
0x885B- NDOT_PRODUCT_TEXTURE_1D_NV =
0x885C- NDOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV =
0x885D- NHILO8_NV =
0x885E- NSIGNED_HILO8_NV =
0x885F- NFORCE_BLUE_TO_ONE_NV =
0x8860