Module: GL_ARB_shader_storage_buffer_object::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb
Constant Summary collapse
- NSHADER_STORAGE_BUFFER =
0x90D2- NSHADER_STORAGE_BUFFER_BINDING =
0x90D3- NSHADER_STORAGE_BUFFER_START =
0x90D4- NSHADER_STORAGE_BUFFER_SIZE =
0x90D5- NMAX_VERTEX_SHADER_STORAGE_BLOCKS =
0x90D6- NMAX_GEOMETRY_SHADER_STORAGE_BLOCKS =
0x90D7- NMAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS =
0x90D8- NMAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS =
0x90D9- NMAX_FRAGMENT_SHADER_STORAGE_BLOCKS =
0x90DA- NMAX_COMPUTE_SHADER_STORAGE_BLOCKS =
0x90DB- NMAX_COMBINED_SHADER_STORAGE_BLOCKS =
0x90DC- NMAX_SHADER_STORAGE_BUFFER_BINDINGS =
0x90DD- NMAX_SHADER_STORAGE_BLOCK_SIZE =
0x90DE- NSHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT =
0x90DF- NSHADER_STORAGE_BARRIER_BIT =
0x00002000- NMAX_COMBINED_SHADER_OUTPUT_RESOURCES =
0x8F39- NMAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS =
0x8F39