Module: GL_ARB_shader_objects::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb
Constant Summary collapse
- NPROGRAM_OBJECT_ARB =
0x8B40- NSHADER_OBJECT_ARB =
0x8B48- NOBJECT_TYPE_ARB =
0x8B4E- NOBJECT_SUBTYPE_ARB =
0x8B4F- NFLOAT_VEC2_ARB =
0x8B50- NFLOAT_VEC3_ARB =
0x8B51- NFLOAT_VEC4_ARB =
0x8B52- NINT_VEC2_ARB =
0x8B53- NINT_VEC3_ARB =
0x8B54- NINT_VEC4_ARB =
0x8B55- NBOOL_ARB =
0x8B56- NBOOL_VEC2_ARB =
0x8B57- NBOOL_VEC3_ARB =
0x8B58- NBOOL_VEC4_ARB =
0x8B59- NFLOAT_MAT2_ARB =
0x8B5A- NFLOAT_MAT3_ARB =
0x8B5B- NFLOAT_MAT4_ARB =
0x8B5C- NSAMPLER_1D_ARB =
0x8B5D- NSAMPLER_2D_ARB =
0x8B5E- NSAMPLER_3D_ARB =
0x8B5F- NSAMPLER_CUBE_ARB =
0x8B60- NSAMPLER_1D_SHADOW_ARB =
0x8B61- NSAMPLER_2D_SHADOW_ARB =
0x8B62- NSAMPLER_2D_RECT_ARB =
0x8B63- NSAMPLER_2D_RECT_SHADOW_ARB =
0x8B64- NOBJECT_DELETE_STATUS_ARB =
0x8B80- NOBJECT_COMPILE_STATUS_ARB =
0x8B81- NOBJECT_LINK_STATUS_ARB =
0x8B82- NOBJECT_VALIDATE_STATUS_ARB =
0x8B83- NOBJECT_INFO_LOG_LENGTH_ARB =
0x8B84- NOBJECT_ATTACHED_OBJECTS_ARB =
0x8B85- NOBJECT_ACTIVE_UNIFORMS_ARB =
0x8B86- NOBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB =
0x8B87- NOBJECT_SHADER_SOURCE_LENGTH_ARB =
0x8B88