Module: GL_ARB_shader_image_load_store::Constants
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb
Constant Summary collapse
- NVERTEX_ATTRIB_ARRAY_BARRIER_BIT =
0x00000001- NELEMENT_ARRAY_BARRIER_BIT =
0x00000002- NUNIFORM_BARRIER_BIT =
0x00000004- NTEXTURE_FETCH_BARRIER_BIT =
0x00000008- NSHADER_IMAGE_ACCESS_BARRIER_BIT =
0x00000020- NCOMMAND_BARRIER_BIT =
0x00000040- NPIXEL_BUFFER_BARRIER_BIT =
0x00000080- NTEXTURE_UPDATE_BARRIER_BIT =
0x00000100- NBUFFER_UPDATE_BARRIER_BIT =
0x00000200- NFRAMEBUFFER_BARRIER_BIT =
0x00000400- NTRANSFORM_FEEDBACK_BARRIER_BIT =
0x00000800- NATOMIC_COUNTER_BARRIER_BIT =
0x00001000- NALL_BARRIER_BITS =
0xFFFFFFFF
- NMAX_IMAGE_UNITS =
0x8F38
- NMAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS =
0x8F39
- NIMAGE_BINDING_NAME =
0x8F3A
- NIMAGE_BINDING_LEVEL =
0x8F3B
- NIMAGE_BINDING_LAYERED =
0x8F3C
- NIMAGE_BINDING_LAYER =
0x8F3D
- NIMAGE_BINDING_ACCESS =
0x8F3E
- NIMAGE_1D =
0x904C
- NIMAGE_2D =
0x904D
- NIMAGE_3D =
0x904E
- NIMAGE_2D_RECT =
0x904F
- NIMAGE_CUBE =
0x9050- NIMAGE_BUFFER =
0x9051- NIMAGE_1D_ARRAY =
0x9052- NIMAGE_2D_ARRAY =
0x9053- NIMAGE_CUBE_MAP_ARRAY =
0x9054- NIMAGE_2D_MULTISAMPLE =
0x9055- NIMAGE_2D_MULTISAMPLE_ARRAY =
0x9056- NINT_IMAGE_1D =
0x9057- NINT_IMAGE_2D =
0x9058- NINT_IMAGE_3D =
0x9059- NINT_IMAGE_2D_RECT =
0x905A
- NINT_IMAGE_CUBE =
0x905B
- NINT_IMAGE_BUFFER =
0x905C
- NINT_IMAGE_1D_ARRAY =
0x905D
- NINT_IMAGE_2D_ARRAY =
0x905E
- NINT_IMAGE_CUBE_MAP_ARRAY =
0x905F
- NINT_IMAGE_2D_MULTISAMPLE =
0x9060- NINT_IMAGE_2D_MULTISAMPLE_ARRAY =
0x9061- NUNSIGNED_INT_IMAGE_1D =
0x9062- NUNSIGNED_INT_IMAGE_2D =
0x9063- NUNSIGNED_INT_IMAGE_3D =
0x9064- NUNSIGNED_INT_IMAGE_2D_RECT =
0x9065- NUNSIGNED_INT_IMAGE_CUBE =
0x9066- NUNSIGNED_INT_IMAGE_BUFFER =
0x9067- NUNSIGNED_INT_IMAGE_1D_ARRAY =
0x9068- NUNSIGNED_INT_IMAGE_2D_ARRAY =
0x9069- NUNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY =
0x906A
- NUNSIGNED_INT_IMAGE_2D_MULTISAMPLE =
0x906B
- NUNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY =
0x906C
- NMAX_IMAGE_SAMPLES =
0x906D
- NIMAGE_BINDING_FORMAT =
0x906E
- NIMAGE_FORMAT_COMPATIBILITY_TYPE =
0x90C7
- NIMAGE_FORMAT_COMPATIBILITY_BY_SIZE =
0x90C8
- NIMAGE_FORMAT_COMPATIBILITY_BY_CLASS =
0x90C9
- NMAX_VERTEX_IMAGE_UNIFORMS =
0x90CA
- NMAX_TESS_CONTROL_IMAGE_UNIFORMS =
0x90CB
- NMAX_TESS_EVALUATION_IMAGE_UNIFORMS =
0x90CC
- NMAX_GEOMETRY_IMAGE_UNIFORMS =
0x90CD
- NMAX_FRAGMENT_IMAGE_UNIFORMS =
0x90CE
- NMAX_COMBINED_IMAGE_UNIFORMS =
0x90CF