Module: GL_QCOM_tiled_rendering
- Defined in:
- lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb
Constant Summary collapse
- GL_COLOR_BUFFER_BIT0_QCOM =
0x00000001- GL_COLOR_BUFFER_BIT1_QCOM =
0x00000002- GL_COLOR_BUFFER_BIT2_QCOM =
0x00000004- GL_COLOR_BUFFER_BIT3_QCOM =
0x00000008- GL_COLOR_BUFFER_BIT4_QCOM =
0x00000010- GL_COLOR_BUFFER_BIT5_QCOM =
0x00000020- GL_COLOR_BUFFER_BIT6_QCOM =
0x00000040- GL_COLOR_BUFFER_BIT7_QCOM =
0x00000080- GL_DEPTH_BUFFER_BIT0_QCOM =
0x00000100- GL_DEPTH_BUFFER_BIT1_QCOM =
0x00000200- GL_DEPTH_BUFFER_BIT2_QCOM =
0x00000400- GL_DEPTH_BUFFER_BIT3_QCOM =
0x00000800- GL_DEPTH_BUFFER_BIT4_QCOM =
0x00001000- GL_DEPTH_BUFFER_BIT5_QCOM =
0x00002000- GL_DEPTH_BUFFER_BIT6_QCOM =
0x00004000- GL_DEPTH_BUFFER_BIT7_QCOM =
0x00008000- GL_STENCIL_BUFFER_BIT0_QCOM =
0x00010000- GL_STENCIL_BUFFER_BIT1_QCOM =
0x00020000- GL_STENCIL_BUFFER_BIT2_QCOM =
0x00040000- GL_STENCIL_BUFFER_BIT3_QCOM =
0x00080000- GL_STENCIL_BUFFER_BIT4_QCOM =
0x00100000- GL_STENCIL_BUFFER_BIT5_QCOM =
0x00200000- GL_STENCIL_BUFFER_BIT6_QCOM =
0x00400000- GL_STENCIL_BUFFER_BIT7_QCOM =
0x00800000- GL_MULTISAMPLE_BUFFER_BIT0_QCOM =
0x01000000- GL_MULTISAMPLE_BUFFER_BIT1_QCOM =
0x02000000- GL_MULTISAMPLE_BUFFER_BIT2_QCOM =
0x04000000- GL_MULTISAMPLE_BUFFER_BIT3_QCOM =
0x08000000- GL_MULTISAMPLE_BUFFER_BIT4_QCOM =
0x10000000- GL_MULTISAMPLE_BUFFER_BIT5_QCOM =
0x20000000- GL_MULTISAMPLE_BUFFER_BIT6_QCOM =
0x40000000- GL_MULTISAMPLE_BUFFER_BIT7_QCOM =
0x80000000