Module: GL_ARB_ES2_compatibility
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb
Constant Summary collapse
- GL_FIXED =
0x140C- GL_IMPLEMENTATION_COLOR_READ_TYPE =
0x8B9A- GL_IMPLEMENTATION_COLOR_READ_FORMAT =
0x8B9B- GL_LOW_FLOAT =
0x8DF0- GL_MEDIUM_FLOAT =
0x8DF1- GL_HIGH_FLOAT =
0x8DF2- GL_LOW_INT =
0x8DF3- GL_MEDIUM_INT =
0x8DF4- GL_HIGH_INT =
0x8DF5- GL_SHADER_COMPILER =
0x8DFA- GL_SHADER_BINARY_FORMATS =
0x8DF8- GL_NUM_SHADER_BINARY_FORMATS =
0x8DF9- GL_MAX_VERTEX_UNIFORM_VECTORS =
0x8DFB- GL_MAX_VARYING_VECTORS =
0x8DFC- GL_MAX_FRAGMENT_UNIFORM_VECTORS =
0x8DFD- GL_RGB565 =
0x8D62