Module: GL_AMD_gpu_shader_int64
- Defined in:
- lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb
Constant Summary collapse
- GL_INT64_NV =
0x140E- GL_UNSIGNED_INT64_NV =
0x140F- GL_INT8_NV =
0x8FE0- GL_INT8_VEC2_NV =
0x8FE1- GL_INT8_VEC3_NV =
0x8FE2- GL_INT8_VEC4_NV =
0x8FE3- GL_INT16_NV =
0x8FE4- GL_INT16_VEC2_NV =
0x8FE5- GL_INT16_VEC3_NV =
0x8FE6- GL_INT16_VEC4_NV =
0x8FE7- GL_INT64_VEC2_NV =
0x8FE9- GL_INT64_VEC3_NV =
0x8FEA- GL_INT64_VEC4_NV =
0x8FEB- GL_UNSIGNED_INT8_NV =
0x8FEC- GL_UNSIGNED_INT8_VEC2_NV =
0x8FED- GL_UNSIGNED_INT8_VEC3_NV =
0x8FEE- GL_UNSIGNED_INT8_VEC4_NV =
0x8FEF- GL_UNSIGNED_INT16_NV =
0x8FF0- GL_UNSIGNED_INT16_VEC2_NV =
0x8FF1- GL_UNSIGNED_INT16_VEC3_NV =
0x8FF2- GL_UNSIGNED_INT16_VEC4_NV =
0x8FF3- GL_UNSIGNED_INT64_VEC2_NV =
0x8FF5- GL_UNSIGNED_INT64_VEC3_NV =
0x8FF6- GL_UNSIGNED_INT64_VEC4_NV =
0x8FF7- GL_FLOAT16_NV =
0x8FF8- GL_FLOAT16_VEC2_NV =
0x8FF9- GL_FLOAT16_VEC3_NV =
0x8FFA- GL_FLOAT16_VEC4_NV =
0x8FFB