Module: GL_ARB_shader_subroutine
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb
Constant Summary collapse
- GL_ACTIVE_SUBROUTINES =
0x8DE5- GL_ACTIVE_SUBROUTINE_UNIFORMS =
0x8DE6- GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS =
0x8E47- GL_ACTIVE_SUBROUTINE_MAX_LENGTH =
0x8E48- GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH =
0x8E49- GL_MAX_SUBROUTINES =
0x8DE7- GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS =
0x8DE8- GL_NUM_COMPATIBLE_SUBROUTINES =
0x8E4A- GL_COMPATIBLE_SUBROUTINES =
0x8E4B- GL_UNIFORM_SIZE =
0x8A38- GL_UNIFORM_NAME_LENGTH =
0x8A39