Module: GL_EXT_vertex_shader
- Defined in:
- lib/opengl-definitions/extensions/GL_EXT_vertex_shader.rb
Constant Summary collapse
- GL_VERTEX_SHADER_EXT =
0x8780- GL_VERTEX_SHADER_BINDING_EXT =
0x8781- GL_OP_INDEX_EXT =
0x8782- GL_OP_NEGATE_EXT =
0x8783- GL_OP_DOT3_EXT =
0x8784- GL_OP_DOT4_EXT =
0x8785- GL_OP_MUL_EXT =
0x8786- GL_OP_ADD_EXT =
0x8787- GL_OP_MADD_EXT =
0x8788- GL_OP_FRAC_EXT =
0x8789- GL_OP_MAX_EXT =
0x878A- GL_OP_MIN_EXT =
0x878B- GL_OP_SET_GE_EXT =
0x878C- GL_OP_SET_LT_EXT =
0x878D- GL_OP_CLAMP_EXT =
0x878E- GL_OP_FLOOR_EXT =
0x878F- GL_OP_ROUND_EXT =
0x8790- GL_OP_EXP_BASE_2_EXT =
0x8791- GL_OP_LOG_BASE_2_EXT =
0x8792- GL_OP_POWER_EXT =
0x8793- GL_OP_RECIP_EXT =
0x8794- GL_OP_RECIP_SQRT_EXT =
0x8795- GL_OP_SUB_EXT =
0x8796- GL_OP_CROSS_PRODUCT_EXT =
0x8797- GL_OP_MULTIPLY_MATRIX_EXT =
0x8798- GL_OP_MOV_EXT =
0x8799- GL_OUTPUT_VERTEX_EXT =
0x879A- GL_OUTPUT_COLOR0_EXT =
0x879B- GL_OUTPUT_COLOR1_EXT =
0x879C- GL_OUTPUT_TEXTURE_COORD0_EXT =
0x879D- GL_OUTPUT_TEXTURE_COORD1_EXT =
0x879E- GL_OUTPUT_TEXTURE_COORD2_EXT =
0x879F- GL_OUTPUT_TEXTURE_COORD3_EXT =
0x87A0- GL_OUTPUT_TEXTURE_COORD4_EXT =
0x87A1- GL_OUTPUT_TEXTURE_COORD5_EXT =
0x87A2- GL_OUTPUT_TEXTURE_COORD6_EXT =
0x87A3- GL_OUTPUT_TEXTURE_COORD7_EXT =
0x87A4- GL_OUTPUT_TEXTURE_COORD8_EXT =
0x87A5- GL_OUTPUT_TEXTURE_COORD9_EXT =
0x87A6- GL_OUTPUT_TEXTURE_COORD10_EXT =
0x87A7- GL_OUTPUT_TEXTURE_COORD11_EXT =
0x87A8- GL_OUTPUT_TEXTURE_COORD12_EXT =
0x87A9- GL_OUTPUT_TEXTURE_COORD13_EXT =
0x87AA- GL_OUTPUT_TEXTURE_COORD14_EXT =
0x87AB- GL_OUTPUT_TEXTURE_COORD15_EXT =
0x87AC- GL_OUTPUT_TEXTURE_COORD16_EXT =
0x87AD- GL_OUTPUT_TEXTURE_COORD17_EXT =
0x87AE- GL_OUTPUT_TEXTURE_COORD18_EXT =
0x87AF- GL_OUTPUT_TEXTURE_COORD19_EXT =
0x87B0- GL_OUTPUT_TEXTURE_COORD20_EXT =
0x87B1- GL_OUTPUT_TEXTURE_COORD21_EXT =
0x87B2- GL_OUTPUT_TEXTURE_COORD22_EXT =
0x87B3- GL_OUTPUT_TEXTURE_COORD23_EXT =
0x87B4- GL_OUTPUT_TEXTURE_COORD24_EXT =
0x87B5- GL_OUTPUT_TEXTURE_COORD25_EXT =
0x87B6- GL_OUTPUT_TEXTURE_COORD26_EXT =
0x87B7- GL_OUTPUT_TEXTURE_COORD27_EXT =
0x87B8- GL_OUTPUT_TEXTURE_COORD28_EXT =
0x87B9- GL_OUTPUT_TEXTURE_COORD29_EXT =
0x87BA- GL_OUTPUT_TEXTURE_COORD30_EXT =
0x87BB- GL_OUTPUT_TEXTURE_COORD31_EXT =
0x87BC- GL_OUTPUT_FOG_EXT =
0x87BD- GL_SCALAR_EXT =
0x87BE- GL_VECTOR_EXT =
0x87BF- GL_MATRIX_EXT =
0x87C0- GL_VARIANT_EXT =
0x87C1- GL_INVARIANT_EXT =
0x87C2- GL_LOCAL_CONSTANT_EXT =
0x87C3- GL_LOCAL_EXT =
0x87C4- GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87C5- GL_MAX_VERTEX_SHADER_VARIANTS_EXT =
0x87C6- GL_MAX_VERTEX_SHADER_INVARIANTS_EXT =
0x87C7- GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87C8- GL_MAX_VERTEX_SHADER_LOCALS_EXT =
0x87C9- GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87CA- GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT =
0x87CB- GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87CC- GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT =
0x87CD- GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT =
0x87CE- GL_VERTEX_SHADER_INSTRUCTIONS_EXT =
0x87CF- GL_VERTEX_SHADER_VARIANTS_EXT =
0x87D0- GL_VERTEX_SHADER_INVARIANTS_EXT =
0x87D1- GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT =
0x87D2- GL_VERTEX_SHADER_LOCALS_EXT =
0x87D3- GL_VERTEX_SHADER_OPTIMIZED_EXT =
0x87D4- GL_X_EXT =
0x87D5- GL_Y_EXT =
0x87D6- GL_Z_EXT =
0x87D7- GL_W_EXT =
0x87D8- GL_NEGATIVE_X_EXT =
0x87D9- GL_NEGATIVE_Y_EXT =
0x87DA- GL_NEGATIVE_Z_EXT =
0x87DB- GL_NEGATIVE_W_EXT =
0x87DC- GL_ZERO_EXT =
0x87DD- GL_ONE_EXT =
0x87DE- GL_NEGATIVE_ONE_EXT =
0x87DF- GL_NORMALIZED_RANGE_EXT =
0x87E0- GL_FULL_RANGE_EXT =
0x87E1- GL_CURRENT_VERTEX_EXT =
0x87E2- GL_MVP_MATRIX_EXT =
0x87E3- GL_VARIANT_VALUE_EXT =
0x87E4- GL_VARIANT_DATATYPE_EXT =
0x87E5- GL_VARIANT_ARRAY_STRIDE_EXT =
0x87E6- GL_VARIANT_ARRAY_TYPE_EXT =
0x87E7- GL_VARIANT_ARRAY_EXT =
0x87E8- GL_VARIANT_ARRAY_POINTER_EXT =
0x87E9- GL_INVARIANT_VALUE_EXT =
0x87EA- GL_INVARIANT_DATATYPE_EXT =
0x87EB- GL_LOCAL_CONSTANT_VALUE_EXT =
0x87EC- GL_LOCAL_CONSTANT_DATATYPE_EXT =
0x87ED