Module: GL_ARB_geometry_shader4
- Defined in:
- lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb
Constant Summary collapse
- GL_LINES_ADJACENCY_ARB =
0x000A- GL_LINE_STRIP_ADJACENCY_ARB =
0x000B- GL_TRIANGLES_ADJACENCY_ARB =
0x000C- GL_TRIANGLE_STRIP_ADJACENCY_ARB =
0x000D- GL_PROGRAM_POINT_SIZE_ARB =
0x8642- GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB =
0x8C29- GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB =
0x8DA7- GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB =
0x8DA8- GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB =
0x8DA9- GL_GEOMETRY_SHADER_ARB =
0x8DD9- GL_GEOMETRY_VERTICES_OUT_ARB =
0x8DDA- GL_GEOMETRY_INPUT_TYPE_ARB =
0x8DDB- GL_GEOMETRY_OUTPUT_TYPE_ARB =
0x8DDC- GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB =
0x8DDD- GL_MAX_VERTEX_VARYING_COMPONENTS_ARB =
0x8DDE- GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB =
0x8DDF- GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB =
0x8DE0- GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB =
0x8DE1- GL_MAX_VARYING_COMPONENTS =
0x8B4B- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER =
0x8CD4