Module: GL_VERSION_1_0::Constants
- Defined in:
- lib/opengl-definitions/core/GL_VERSION_1_0.rb
Constant Summary collapse
- GL_2_BYTES =
- 0x1407
- GL_2D =
- 0x0600
- GL_3_BYTES =
- 0x1408
- GL_3D =
- 0x0601
- GL_3D_COLOR =
- 0x0602
- GL_3D_COLOR_TEXTURE =
- 0x0603
- GL_4_BYTES =
- 0x1409
- GL_4D_COLOR_TEXTURE =
- 0x0604
- GL_ACCUM =
- 0x0100
- GL_ACCUM_ALPHA_BITS =
- 0x0D5B 
- GL_ACCUM_BLUE_BITS =
- 0x0D5A 
- GL_ACCUM_BUFFER_BIT =
- 0x00000200
- GL_ACCUM_CLEAR_VALUE =
- 0x0B80 
- GL_ACCUM_GREEN_BITS =
- 0x0D59 
- GL_ACCUM_RED_BITS =
- 0x0D58 
- GL_ADD =
- 0x0104
- GL_ALL_ATTRIB_BITS =
- 0x000fffff
- GL_ALPHA =
- 0x1906
- GL_ALPHA_BIAS =
- 0x0D1D 
- GL_ALPHA_BITS =
- 0x0D55 
- GL_ALPHA_SCALE =
- 0x0D1C 
- GL_ALPHA_TEST =
- 0x0BC0 
- GL_ALPHA_TEST_FUNC =
- 0x0BC1 
- GL_ALPHA_TEST_REF =
- 0x0BC2 
- GL_ALPHA12 =
- 0x803D 
- GL_ALPHA16 =
- 0x803E 
- GL_ALPHA4 =
- 0x803B 
- GL_ALPHA8 =
- 0x803C 
- GL_ALWAYS =
- 0x0207
- GL_AMBIENT =
- 0x1200
- GL_AMBIENT_AND_DIFFUSE =
- 0x1602
- GL_AND =
- 0x1501
- GL_AND_INVERTED =
- 0x1504
- GL_AND_REVERSE =
- 0x1502
- GL_ATTRIB_STACK_DEPTH =
- 0x0BB0 
- GL_AUTO_NORMAL =
- 0x0D80 
- GL_AUX_BUFFERS =
- 0x0C00 
- GL_AUX0 =
- 0x0409
- GL_AUX1 =
- 0x040A 
- GL_AUX2 =
- 0x040B 
- GL_AUX3 =
- 0x040C 
- GL_BACK =
- 0x0405
- GL_BACK_LEFT =
- 0x0402
- GL_BACK_RIGHT =
- 0x0403
- GL_BITMAP =
- 0x1A00 
- GL_BITMAP_TOKEN =
- 0x0704
- GL_BLEND =
- 0x0BE2 
- GL_BLEND_DST =
- 0x0BE0 
- GL_BLEND_SRC =
- 0x0BE1 
- GL_BLUE =
- 0x1905
- GL_BLUE_BIAS =
- 0x0D1B 
- GL_BLUE_BITS =
- 0x0D54 
- GL_BLUE_SCALE =
- 0x0D1A 
- GL_BYTE =
- 0x1400
- GL_C3F_V3F =
- 0x2A24 
- GL_C4F_N3F_V3F =
- 0x2A26 
- GL_C4UB_V2F =
- 0x2A22 
- GL_C4UB_V3F =
- 0x2A23 
- GL_CCW =
- 0x0901
- GL_CLAMP =
- 0x2900
- GL_CLEAR =
- 0x1500
- GL_CLIENT_ALL_ATTRIB_BITS =
- 0xffffffff
- GL_CLIENT_ATTRIB_STACK_DEPTH =
- 0x0BB1 
- GL_CLIENT_PIXEL_STORE_BIT =
- 0x00000001
- GL_CLIENT_VERTEX_ARRAY_BIT =
- 0x00000002
- GL_CLIP_PLANE0 =
- 0x3000
- GL_CLIP_PLANE1 =
- 0x3001
- GL_CLIP_PLANE2 =
- 0x3002
- GL_CLIP_PLANE3 =
- 0x3003
- GL_CLIP_PLANE4 =
- 0x3004
- GL_CLIP_PLANE5 =
- 0x3005
- GL_COEFF =
- 0x0A00 
- GL_COLOR =
- 0x1800
- GL_COLOR_ARRAY =
- 0x8076
- GL_COLOR_ARRAY_POINTER =
- 0x8090
- GL_COLOR_ARRAY_SIZE =
- 0x8081
- GL_COLOR_ARRAY_STRIDE =
- 0x8083
- GL_COLOR_ARRAY_TYPE =
- 0x8082
- GL_COLOR_BUFFER_BIT =
- 0x00004000
- GL_COLOR_CLEAR_VALUE =
- 0x0C22 
- GL_COLOR_INDEX =
- 0x1900
- GL_COLOR_INDEX1_EXT =
- 0x80E2 
- GL_COLOR_INDEX12_EXT =
- 0x80E6 
- GL_COLOR_INDEX16_EXT =
- 0x80E7 
- GL_COLOR_INDEX2_EXT =
- 0x80E3 
- GL_COLOR_INDEX4_EXT =
- 0x80E4 
- GL_COLOR_INDEX8_EXT =
- 0x80E5 
- GL_COLOR_INDEXES =
- 0x1603
- GL_COLOR_LOGIC_OP =
- 0x0BF2 
- GL_COLOR_MATERIAL =
- 0x0B57 
- GL_COLOR_MATERIAL_FACE =
- 0x0B55 
- GL_COLOR_MATERIAL_PARAMETER =
- 0x0B56 
- GL_COLOR_WRITEMASK =
- 0x0C23 
- GL_COMPILE =
- 0x1300
- GL_COMPILE_AND_EXECUTE =
- 0x1301
- GL_CONSTANT_ATTENUATION =
- 0x1207
- GL_COPY =
- 0x1503
- GL_COPY_INVERTED =
- 0x150C 
- GL_COPY_PIXEL_TOKEN =
- 0x0706
- GL_CULL_FACE =
- 0x0B44 
- GL_CULL_FACE_MODE =
- 0x0B45 
- GL_CURRENT_BIT =
- 0x00000001
- GL_CURRENT_COLOR =
- 0x0B00 
- GL_CURRENT_INDEX =
- 0x0B01 
- GL_CURRENT_NORMAL =
- 0x0B02 
- GL_CURRENT_RASTER_COLOR =
- 0x0B04 
- GL_CURRENT_RASTER_DISTANCE =
- 0x0B09 
- GL_CURRENT_RASTER_INDEX =
- 0x0B05 
- GL_CURRENT_RASTER_POSITION =
- 0x0B07 
- GL_CURRENT_RASTER_POSITION_VALID =
- 0x0B08 
- GL_CURRENT_RASTER_TEXTURE_COORDS =
- 0x0B06 
- GL_CURRENT_TEXTURE_COORDS =
- 0x0B03 
- GL_CW =
- 0x0900
- GL_DECAL =
- 0x2101
- GL_DECR =
- 0x1E03 
- GL_DEPTH =
- 0x1801
- GL_DEPTH_BIAS =
- 0x0D1F 
- GL_DEPTH_BITS =
- 0x0D56 
- GL_DEPTH_BUFFER_BIT =
- 0x00000100
- GL_DEPTH_CLEAR_VALUE =
- 0x0B73 
- GL_DEPTH_COMPONENT =
- 0x1902
- GL_DEPTH_FUNC =
- 0x0B74 
- GL_DEPTH_RANGE =
- 0x0B70 
- GL_DEPTH_SCALE =
- 0x0D1E 
- GL_DEPTH_TEST =
- 0x0B71 
- GL_DEPTH_WRITEMASK =
- 0x0B72 
- GL_DIFFUSE =
- 0x1201
- GL_DITHER =
- 0x0BD0 
- GL_DOMAIN =
- 0x0A02 
- GL_DONT_CARE =
- 0x1100
- GL_DOUBLE =
- 0x140A 
- GL_DOUBLEBUFFER =
- 0x0C32 
- GL_DRAW_BUFFER =
- 0x0C01 
- GL_DRAW_PIXEL_TOKEN =
- 0x0705
- GL_DST_ALPHA =
- 0x0304
- GL_DST_COLOR =
- 0x0306
- GL_EDGE_FLAG =
- 0x0B43 
- GL_EDGE_FLAG_ARRAY =
- 0x8079
- GL_EDGE_FLAG_ARRAY_POINTER =
- 0x8093
- GL_EDGE_FLAG_ARRAY_STRIDE =
- 0x808C 
- GL_EMISSION =
- 0x1600
- GL_ENABLE_BIT =
- 0x00002000
- GL_EQUAL =
- 0x0202
- GL_EQUIV =
- 0x1509
- GL_EVAL_BIT =
- 0x00010000
- GL_EXP =
- 0x0800
- GL_EXP2 =
- 0x0801
- GL_EXTENSIONS =
- 0x1F03 
- GL_EYE_LINEAR =
- 0x2400
- GL_EYE_PLANE =
- 0x2502
- GL_FALSE =
- 0
- GL_FASTEST =
- 0x1101
- GL_FEEDBACK =
- 0x1C01 
- GL_FEEDBACK_BUFFER_POINTER =
- 0x0DF0 
- GL_FEEDBACK_BUFFER_SIZE =
- 0x0DF1 
- GL_FEEDBACK_BUFFER_TYPE =
- 0x0DF2 
- GL_FILL =
- 0x1B02 
- GL_FLAT =
- 0x1D00 
- GL_FLOAT =
- 0x1406
- GL_FOG =
- 0x0B60 
- GL_FOG_BIT =
- 0x00000080
- GL_FOG_COLOR =
- 0x0B66 
- GL_FOG_DENSITY =
- 0x0B62 
- GL_FOG_END =
- 0x0B64 
- GL_FOG_HINT =
- 0x0C54 
- GL_FOG_INDEX =
- 0x0B61 
- GL_FOG_MODE =
- 0x0B65 
- GL_FOG_START =
- 0x0B63 
- GL_FRONT =
- 0x0404
- GL_FRONT_AND_BACK =
- 0x0408
- GL_FRONT_FACE =
- 0x0B46 
- GL_FRONT_LEFT =
- 0x0400
- GL_FRONT_RIGHT =
- 0x0401
- GL_GEQUAL =
- 0x0206
- GL_GREATER =
- 0x0204
- GL_GREEN =
- 0x1904
- GL_GREEN_BIAS =
- 0x0D19 
- GL_GREEN_BITS =
- 0x0D53 
- GL_GREEN_SCALE =
- 0x0D18 
- GL_HINT_BIT =
- 0x00008000
- GL_INCR =
- 0x1E02 
- GL_INDEX_ARRAY =
- 0x8077
- GL_INDEX_ARRAY_POINTER =
- 0x8091
- GL_INDEX_ARRAY_STRIDE =
- 0x8086
- GL_INDEX_ARRAY_TYPE =
- 0x8085
- GL_INDEX_BITS =
- 0x0D51 
- GL_INDEX_CLEAR_VALUE =
- 0x0C20 
- GL_INDEX_LOGIC_OP =
- 0x0BF1 
- GL_INDEX_MODE =
- 0x0C30 
- GL_INDEX_OFFSET =
- 0x0D13 
- GL_INDEX_SHIFT =
- 0x0D12 
- GL_INDEX_WRITEMASK =
- 0x0C21 
- GL_INT =
- 0x1404
- GL_INTENSITY =
- 0x8049
- GL_INTENSITY12 =
- 0x804C 
- GL_INTENSITY16 =
- 0x804D 
- GL_INTENSITY4 =
- 0x804A 
- GL_INTENSITY8 =
- 0x804B 
- GL_INVALID_ENUM =
- 0x0500
- GL_INVALID_OPERATION =
- 0x0502
- GL_INVALID_VALUE =
- 0x0501
- GL_INVERT =
- 0x150A 
- GL_KEEP =
- 0x1E00 
- GL_LEFT =
- 0x0406
- GL_LEQUAL =
- 0x0203
- GL_LESS =
- 0x0201
- GL_LIGHT_MODEL_AMBIENT =
- 0x0B53 
- GL_LIGHT_MODEL_LOCAL_VIEWER =
- 0x0B51 
- GL_LIGHT_MODEL_TWO_SIDE =
- 0x0B52 
- GL_LIGHT0 =
- 0x4000
- GL_LIGHT1 =
- 0x4001
- GL_LIGHT2 =
- 0x4002
- GL_LIGHT3 =
- 0x4003
- GL_LIGHT4 =
- 0x4004
- GL_LIGHT5 =
- 0x4005
- GL_LIGHT6 =
- 0x4006
- GL_LIGHT7 =
- 0x4007
- GL_LIGHTING =
- 0x0B50 
- GL_LIGHTING_BIT =
- 0x00000040
- GL_LINE =
- 0x1B01 
- GL_LINE_BIT =
- 0x00000004
- GL_LINE_LOOP =
- 0x0002
- GL_LINE_RESET_TOKEN =
- 0x0707
- GL_LINE_SMOOTH =
- 0x0B20 
- GL_LINE_SMOOTH_HINT =
- 0x0C52 
- GL_LINE_STIPPLE =
- 0x0B24 
- GL_LINE_STIPPLE_PATTERN =
- 0x0B25 
- GL_LINE_STIPPLE_REPEAT =
- 0x0B26 
- GL_LINE_STRIP =
- 0x0003
- GL_LINE_TOKEN =
- 0x0702
- GL_LINE_WIDTH =
- 0x0B21 
- GL_LINE_WIDTH_GRANULARITY =
- 0x0B23 
- GL_LINE_WIDTH_RANGE =
- 0x0B22 
- GL_LINEAR =
- 0x2601
- GL_LINEAR_ATTENUATION =
- 0x1208
- GL_LINEAR_MIPMAP_LINEAR =
- 0x2703
- GL_LINEAR_MIPMAP_NEAREST =
- 0x2701
- GL_LINES =
- 0x0001
- GL_LIST_BASE =
- 0x0B32 
- GL_LIST_BIT =
- 0x00020000
- GL_LIST_INDEX =
- 0x0B33 
- GL_LIST_MODE =
- 0x0B30 
- GL_LOAD =
- 0x0101
- GL_LOGIC_OP =
- 0x0BF1 
- GL_LOGIC_OP_MODE =
- 0x0BF0 
- GL_LUMINANCE =
- 0x1909
- GL_LUMINANCE_ALPHA =
- 0x190A 
- GL_LUMINANCE12 =
- 0x8041
- GL_LUMINANCE12_ALPHA12 =
- 0x8047
- GL_LUMINANCE12_ALPHA4 =
- 0x8046
- GL_LUMINANCE16 =
- 0x8042
- GL_LUMINANCE16_ALPHA16 =
- 0x8048
- GL_LUMINANCE4 =
- 0x803F 
- GL_LUMINANCE4_ALPHA4 =
- 0x8043
- GL_LUMINANCE6_ALPHA2 =
- 0x8044
- GL_LUMINANCE8 =
- 0x8040
- GL_LUMINANCE8_ALPHA8 =
- 0x8045
- GL_MAP_COLOR =
- 0x0D10 
- GL_MAP_STENCIL =
- 0x0D11 
- GL_MAP1_COLOR_4 =
- 0x0D90 
- GL_MAP1_GRID_DOMAIN =
- 0x0DD0 
- GL_MAP1_GRID_SEGMENTS =
- 0x0DD1 
- GL_MAP1_INDEX =
- 0x0D91 
- GL_MAP1_NORMAL =
- 0x0D92 
- GL_MAP1_TEXTURE_COORD_1 =
- 0x0D93 
- GL_MAP1_TEXTURE_COORD_2 =
- 0x0D94 
- GL_MAP1_TEXTURE_COORD_3 =
- 0x0D95 
- GL_MAP1_TEXTURE_COORD_4 =
- 0x0D96 
- GL_MAP1_VERTEX_3 =
- 0x0D97 
- GL_MAP1_VERTEX_4 =
- 0x0D98 
- GL_MAP2_COLOR_4 =
- 0x0DB0 
- GL_MAP2_GRID_DOMAIN =
- 0x0DD2 
- GL_MAP2_GRID_SEGMENTS =
- 0x0DD3 
- GL_MAP2_INDEX =
- 0x0DB1 
- GL_MAP2_NORMAL =
- 0x0DB2 
- GL_MAP2_TEXTURE_COORD_1 =
- 0x0DB3 
- GL_MAP2_TEXTURE_COORD_2 =
- 0x0DB4 
- GL_MAP2_TEXTURE_COORD_3 =
- 0x0DB5 
- GL_MAP2_TEXTURE_COORD_4 =
- 0x0DB6 
- GL_MAP2_VERTEX_3 =
- 0x0DB7 
- GL_MAP2_VERTEX_4 =
- 0x0DB8 
- GL_MATRIX_MODE =
- 0x0BA0 
- GL_MAX_ATTRIB_STACK_DEPTH =
- 0x0D35 
- GL_MAX_CLIENT_ATTRIB_STACK_DEPTH =
- 0x0D3B 
- GL_MAX_CLIP_PLANES =
- 0x0D32 
- GL_MAX_EVAL_ORDER =
- 0x0D30 
- GL_MAX_LIGHTS =
- 0x0D31 
- GL_MAX_LIST_NESTING =
- 0x0B31 
- GL_MAX_MODELVIEW_STACK_DEPTH =
- 0x0D36 
- GL_MAX_NAME_STACK_DEPTH =
- 0x0D37 
- GL_MAX_PIXEL_MAP_TABLE =
- 0x0D34 
- GL_MAX_PROJECTION_STACK_DEPTH =
- 0x0D38 
- GL_MAX_TEXTURE_SIZE =
- 0x0D33 
- GL_MAX_TEXTURE_STACK_DEPTH =
- 0x0D39 
- GL_MAX_VIEWPORT_DIMS =
- 0x0D3A 
- GL_MODELVIEW =
- 0x1700
- GL_MODELVIEW_MATRIX =
- 0x0BA6 
- GL_MODELVIEW_STACK_DEPTH =
- 0x0BA3 
- GL_MODULATE =
- 0x2100
- GL_MULT =
- 0x0103
- GL_N3F_V3F =
- 0x2A25 
- GL_NAME_STACK_DEPTH =
- 0x0D70 
- GL_NAND =
- 0x150E 
- GL_NEAREST =
- 0x2600
- GL_NEAREST_MIPMAP_LINEAR =
- 0x2702
- GL_NEAREST_MIPMAP_NEAREST =
- 0x2700
- GL_NEVER =
- 0x0200
- GL_NICEST =
- 0x1102
- GL_NO_ERROR =
- 0
- GL_NONE =
- 0
- GL_NOOP =
- 0x1505
- GL_NOR =
- 0x1508
- GL_NORMAL_ARRAY =
- 0x8075
- GL_NORMAL_ARRAY_POINTER =
- 0x808F 
- GL_NORMAL_ARRAY_STRIDE =
- 0x807F 
- GL_NORMAL_ARRAY_TYPE =
- 0x807E 
- GL_NORMALIZE =
- 0x0BA1 
- GL_NOTEQUAL =
- 0x0205
- GL_OBJECT_LINEAR =
- 0x2401
- GL_OBJECT_PLANE =
- 0x2501
- GL_ONE =
- 1
- GL_ONE_MINUS_DST_ALPHA =
- 0x0305
- GL_ONE_MINUS_DST_COLOR =
- 0x0307
- GL_ONE_MINUS_SRC_ALPHA =
- 0x0303
- GL_ONE_MINUS_SRC_COLOR =
- 0x0301
- GL_OR =
- 0x1507
- GL_OR_INVERTED =
- 0x150D 
- GL_OR_REVERSE =
- 0x150B 
- GL_ORDER =
- 0x0A01 
- GL_OUT_OF_MEMORY =
- 0x0505
- GL_PACK_ALIGNMENT =
- 0x0D05 
- GL_PACK_LSB_FIRST =
- 0x0D01 
- GL_PACK_ROW_LENGTH =
- 0x0D02 
- GL_PACK_SKIP_PIXELS =
- 0x0D04 
- GL_PACK_SKIP_ROWS =
- 0x0D03 
- GL_PACK_SWAP_BYTES =
- 0x0D00 
- GL_PASS_THROUGH_TOKEN =
- 0x0700
- GL_PERSPECTIVE_CORRECTION_HINT =
- 0x0C50 
- GL_PIXEL_MAP_A_TO_A =
- 0x0C79 
- GL_PIXEL_MAP_A_TO_A_SIZE =
- 0x0CB9 
- GL_PIXEL_MAP_B_TO_B =
- 0x0C78 
- GL_PIXEL_MAP_B_TO_B_SIZE =
- 0x0CB8 
- GL_PIXEL_MAP_G_TO_G =
- 0x0C77 
- GL_PIXEL_MAP_G_TO_G_SIZE =
- 0x0CB7 
- GL_PIXEL_MAP_I_TO_A =
- 0x0C75 
- GL_PIXEL_MAP_I_TO_A_SIZE =
- 0x0CB5 
- GL_PIXEL_MAP_I_TO_B =
- 0x0C74 
- GL_PIXEL_MAP_I_TO_B_SIZE =
- 0x0CB4 
- GL_PIXEL_MAP_I_TO_G =
- 0x0C73 
- GL_PIXEL_MAP_I_TO_G_SIZE =
- 0x0CB3 
- GL_PIXEL_MAP_I_TO_I =
- 0x0C70 
- GL_PIXEL_MAP_I_TO_I_SIZE =
- 0x0CB0 
- GL_PIXEL_MAP_I_TO_R =
- 0x0C72 
- GL_PIXEL_MAP_I_TO_R_SIZE =
- 0x0CB2 
- GL_PIXEL_MAP_R_TO_R =
- 0x0C76 
- GL_PIXEL_MAP_R_TO_R_SIZE =
- 0x0CB6 
- GL_PIXEL_MAP_S_TO_S =
- 0x0C71 
- GL_PIXEL_MAP_S_TO_S_SIZE =
- 0x0CB1 
- GL_PIXEL_MODE_BIT =
- 0x00000020
- GL_POINT =
- 0x1B00 
- GL_POINT_BIT =
- 0x00000002
- GL_POINT_SIZE =
- 0x0B11 
- GL_POINT_SIZE_GRANULARITY =
- 0x0B13 
- GL_POINT_SIZE_RANGE =
- 0x0B12 
- GL_POINT_SMOOTH =
- 0x0B10 
- GL_POINT_SMOOTH_HINT =
- 0x0C51 
- GL_POINT_TOKEN =
- 0x0701
- GL_POINTS =
- 0x0000
- GL_POLYGON =
- 0x0009
- GL_POLYGON_BIT =
- 0x00000008
- GL_POLYGON_MODE =
- 0x0B40 
- GL_POLYGON_OFFSET_FACTOR =
- 0x8038
- GL_POLYGON_OFFSET_FILL =
- 0x8037
- GL_POLYGON_OFFSET_LINE =
- 0x2A02 
- GL_POLYGON_OFFSET_POINT =
- 0x2A01 
- GL_POLYGON_OFFSET_UNITS =
- 0x2A00 
- GL_POLYGON_SMOOTH =
- 0x0B41 
- GL_POLYGON_SMOOTH_HINT =
- 0x0C53 
- GL_POLYGON_STIPPLE =
- 0x0B42 
- GL_POLYGON_STIPPLE_BIT =
- 0x00000010
- GL_POLYGON_TOKEN =
- 0x0703
- GL_POSITION =
- 0x1203
- GL_PROJECTION =
- 0x1701
- GL_PROJECTION_MATRIX =
- 0x0BA7 
- GL_PROJECTION_STACK_DEPTH =
- 0x0BA4 
- GL_PROXY_TEXTURE_1D =
- 0x8063
- GL_PROXY_TEXTURE_2D =
- 0x8064
- GL_Q =
- 0x2003
- GL_QUAD_STRIP =
- 0x0008
- GL_QUADRATIC_ATTENUATION =
- 0x1209
- GL_QUADS =
- 0x0007
- GL_R =
- 0x2002
- GL_R3_G3_B2 =
- 0x2A10 
- GL_READ_BUFFER =
- 0x0C02 
- GL_RED =
- 0x1903
- GL_RED_BIAS =
- 0x0D15 
- GL_RED_BITS =
- 0x0D52 
- GL_RED_SCALE =
- 0x0D14 
- GL_RENDER =
- 0x1C00 
- GL_RENDER_MODE =
- 0x0C40 
- GL_RENDERER =
- 0x1F01 
- GL_REPEAT =
- 0x2901
- GL_REPLACE =
- 0x1E01 
- GL_RETURN =
- 0x0102
- GL_RGB =
- 0x1907
- GL_RGB10 =
- 0x8052
- GL_RGB10_A2 =
- 0x8059
- GL_RGB12 =
- 0x8053
- GL_RGB16 =
- 0x8054
- GL_RGB4 =
- 0x804F 
- GL_RGB5 =
- 0x8050
- GL_RGB5_A1 =
- 0x8057
- GL_RGB8 =
- 0x8051
- GL_RGBA =
- 0x1908
- GL_RGBA_MODE =
- 0x0C31 
- GL_RGBA12 =
- 0x805A 
- GL_RGBA16 =
- 0x805B 
- GL_RGBA2 =
- 0x8055
- GL_RGBA4 =
- 0x8056
- GL_RGBA8 =
- 0x8058
- GL_RIGHT =
- 0x0407
- GL_S =
- 0x2000
- GL_SCISSOR_BIT =
- 0x00080000
- GL_SCISSOR_BOX =
- 0x0C10 
- GL_SCISSOR_TEST =
- 0x0C11 
- GL_SELECT =
- 0x1C02 
- GL_SELECTION_BUFFER_POINTER =
- 0x0DF3 
- GL_SELECTION_BUFFER_SIZE =
- 0x0DF4 
- GL_SET =
- 0x150F 
- GL_SHADE_MODEL =
- 0x0B54 
- GL_SHININESS =
- 0x1601
- GL_SHORT =
- 0x1402
- GL_SMOOTH =
- 0x1D01 
- GL_SPECULAR =
- 0x1202
- GL_SPHERE_MAP =
- 0x2402
- GL_SPOT_CUTOFF =
- 0x1206
- GL_SPOT_DIRECTION =
- 0x1204
- GL_SPOT_EXPONENT =
- 0x1205
- GL_SRC_ALPHA =
- 0x0302
- GL_SRC_ALPHA_SATURATE =
- 0x0308
- GL_SRC_COLOR =
- 0x0300
- GL_STACK_OVERFLOW =
- 0x0503
- GL_STACK_UNDERFLOW =
- 0x0504
- GL_STENCIL =
- 0x1802
- GL_STENCIL_BITS =
- 0x0D57 
- GL_STENCIL_BUFFER_BIT =
- 0x00000400
- GL_STENCIL_CLEAR_VALUE =
- 0x0B91 
- GL_STENCIL_FAIL =
- 0x0B94 
- GL_STENCIL_FUNC =
- 0x0B92 
- GL_STENCIL_INDEX =
- 0x1901
- GL_STENCIL_PASS_DEPTH_FAIL =
- 0x0B95 
- GL_STENCIL_PASS_DEPTH_PASS =
- 0x0B96 
- GL_STENCIL_REF =
- 0x0B97 
- GL_STENCIL_TEST =
- 0x0B90 
- GL_STENCIL_VALUE_MASK =
- 0x0B93 
- GL_STENCIL_WRITEMASK =
- 0x0B98 
- GL_STEREO =
- 0x0C33 
- GL_SUBPIXEL_BITS =
- 0x0D50 
- GL_T =
- 0x2001
- GL_T2F_C3F_V3F =
- 0x2A2A 
- GL_T2F_C4F_N3F_V3F =
- 0x2A2C 
- GL_T2F_C4UB_V3F =
- 0x2A29 
- GL_T2F_N3F_V3F =
- 0x2A2B 
- GL_T2F_V3F =
- 0x2A27 
- GL_T4F_C4F_N3F_V4F =
- 0x2A2D 
- GL_T4F_V4F =
- 0x2A28 
- GL_TEXTURE =
- 0x1702
- GL_TEXTURE_1D =
- 0x0DE0 
- GL_TEXTURE_2D =
- 0x0DE1 
- GL_TEXTURE_ALPHA_SIZE =
- 0x805F 
- GL_TEXTURE_BINDING_1D =
- 0x8068
- GL_TEXTURE_BINDING_2D =
- 0x8069
- GL_TEXTURE_BIT =
- 0x00040000
- GL_TEXTURE_BLUE_SIZE =
- 0x805E 
- GL_TEXTURE_BORDER =
- 0x1005
- GL_TEXTURE_BORDER_COLOR =
- 0x1004
- GL_TEXTURE_COMPONENTS =
- 0x1003
- GL_TEXTURE_COORD_ARRAY =
- 0x8078
- GL_TEXTURE_COORD_ARRAY_POINTER =
- 0x8092
- GL_TEXTURE_COORD_ARRAY_SIZE =
- 0x8088
- GL_TEXTURE_COORD_ARRAY_STRIDE =
- 0x808A 
- GL_TEXTURE_COORD_ARRAY_TYPE =
- 0x8089
- GL_TEXTURE_ENV =
- 0x2300
- GL_TEXTURE_ENV_COLOR =
- 0x2201
- GL_TEXTURE_ENV_MODE =
- 0x2200
- GL_TEXTURE_GEN_MODE =
- 0x2500
- GL_TEXTURE_GEN_Q =
- 0x0C63 
- GL_TEXTURE_GEN_R =
- 0x0C62 
- GL_TEXTURE_GEN_S =
- 0x0C60 
- GL_TEXTURE_GEN_T =
- 0x0C61 
- GL_TEXTURE_GREEN_SIZE =
- 0x805D 
- GL_TEXTURE_HEIGHT =
- 0x1001
- GL_TEXTURE_INTENSITY_SIZE =
- 0x8061
- GL_TEXTURE_INTERNAL_FORMAT =
- 0x1003
- GL_TEXTURE_LUMINANCE_SIZE =
- 0x8060
- GL_TEXTURE_MAG_FILTER =
- 0x2800
- GL_TEXTURE_MATRIX =
- 0x0BA8 
- GL_TEXTURE_MIN_FILTER =
- 0x2801
- GL_TEXTURE_PRIORITY =
- 0x8066
- GL_TEXTURE_RED_SIZE =
- 0x805C 
- GL_TEXTURE_RESIDENT =
- 0x8067
- GL_TEXTURE_STACK_DEPTH =
- 0x0BA5 
- GL_TEXTURE_WIDTH =
- 0x1000
- GL_TEXTURE_WRAP_S =
- 0x2802
- GL_TEXTURE_WRAP_T =
- 0x2803
- GL_TRANSFORM_BIT =
- 0x00001000
- GL_TRIANGLE_FAN =
- 0x0006
- GL_TRIANGLE_STRIP =
- 0x0005
- GL_TRIANGLES =
- 0x0004
- GL_TRUE =
- 1
- GL_UNPACK_ALIGNMENT =
- 0x0CF5 
- GL_UNPACK_LSB_FIRST =
- 0x0CF1 
- GL_UNPACK_ROW_LENGTH =
- 0x0CF2 
- GL_UNPACK_SKIP_PIXELS =
- 0x0CF4 
- GL_UNPACK_SKIP_ROWS =
- 0x0CF3 
- GL_UNPACK_SWAP_BYTES =
- 0x0CF0 
- GL_UNSIGNED_BYTE =
- 0x1401
- GL_UNSIGNED_INT =
- 0x1405
- GL_UNSIGNED_SHORT =
- 0x1403
- GL_V2F =
- 0x2A20 
- GL_V3F =
- 0x2A21 
- GL_VENDOR =
- 0x1F00 
- GL_VERSION =
- 0x1F02 
- GL_VERTEX_ARRAY =
- 0x8074
- GL_VERTEX_ARRAY_POINTER =
- 0x808E 
- GL_VERTEX_ARRAY_SIZE =
- 0x807A 
- GL_VERTEX_ARRAY_STRIDE =
- 0x807C 
- GL_VERTEX_ARRAY_TYPE =
- 0x807B 
- GL_VIEWPORT =
- 0x0BA2 
- GL_VIEWPORT_BIT =
- 0x00000800
- GL_XOR =
- 0x1506
- GL_ZERO =
- 0
- GL_ZOOM_X =
- 0x0D16 
- GL_ZOOM_Y =
- 0x0D17