Method: MiniGL::Vector#initialize
- Defined in:
- lib/minigl/global.rb
#initialize(x = 0, y = 0) ⇒ Vector
Creates a new bidimensional vector.
Parameters:
- x
-
The x coordinate of the vector
- y
-
The y coordinate of the vector
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# File 'lib/minigl/global.rb', line 18 def initialize(x = 0, y = 0) @x = x @y = y end |