Method: MiniGL::Map#foreach

Defined in:
lib/minigl/map.rb

#foreachObject

Iterates through the currently visible tiles, providing the horizontal tile index, the vertical tile index, the x-coordinate (in pixels) and the y-coordinate (in pixels), of each tile, in that order, to a given block of code.

Example:

map.foreach do |i, j, x, y|
  draw_tile tiles[i][j], x, y
end


141
142
143
144
145
146
147
148
# File 'lib/minigl/map.rb', line 141

def foreach
  for j in @min_vis_y..@max_vis_y
    for i in @min_vis_x..@max_vis_x
      pos = get_screen_pos i, j
      yield i, j, pos.x, pos.y
    end
  end
end