loco_motion
Crazy fast Rails development with modern tools and components leveraging ViewComponent, TailwindCSS, DaisyUI and more!

DISCLAIMER / CURRENT STATUS
This project is in active development and many changes occur with every release!
We've added a very basic / untested version of all DaisyUI 4 components. While we originally intended to take some time to flesh out and attempt to use these components, with the recent release of Tailwind 4 and DaisyUI 5, we feel our time is best spent updating all of the components and dependencies for these new releases.
This means that we will NOT be making any bug fixes to the current branch (0.4.0), and will instead include any bug fixes / improvements into the 0.5.0 branch which will also upgrade to Tailwind 4 and DaisyUI 5.
- Current Release (0.4.0) - Works with DaisyUI 4 and Tailwind 3
- Next Release (0.5.0) - Will work with DaisyUI 5 and Tailwind 4
Additional Notes
DataInput Components
Many of the DataInput elements (file input, text input, select dropdown, etc) were built rather hastily so that we would have a base version to start from.
However, the new DaisyUI 5 components are implemented in a much cleaner way and we didn't want to invest too much time building these out and making them more ideal since we're about to change them.
Hosting / Sites
We expect to settle on and purchase a real domain name in the near future, but for the time being, the latest documentation is available at the links below.
Getting Help
Please reach out by opening an Issue if you've found a bug or starting a Discussion if you have a question!
Please open a Discussion / Issue before starting a Pull Request to make sure we aren't already working on the suggested feature / bug, and to ensure that your solution is aligned with our goals.
- About
- Getting Started
- Installing / Setting up Rails
- Debugging
- Testing
- Services / Service Objects
- Authentication
- Web Console
- BetterErrors (Optional)
- LocoMotion Components
- Developing
- TODO / Next Steps
About
loco_motion is both a set of philosophies and paradigms for developing robust web applications in Ruby on Rails, as well gems and tools to help you execute on your vision quickly and reliably.
It includes standards for your
- Development Environment
- Testing / Debugging
- CSS / Page Markup
- Components / Libraries
- Releasing / Hosting
- and much more!
You can use as much or as little of the frameworks and philosophies provided, and you can customize it all to your heart's content.
Getting Started
We recommend using Docker to get your project setup from the beginning. Even
before you run the rails new command. This ensures that you have a stable
development environment, no matter what OS or system you're using to develop.
It also allows you to troubleshoot and debug the application since the development container is so small and simple with very few dependencies.
You can download it from https://www.docker.com/.
Once you have that downloaded, open a terminal, and create a new directory for your project. You can put it anywhere, but we recommend a directory structure similar to the following:
mkdir -p ~/Development/mycompany/myproject
Now, change into that directory:
cd ~/Development/mycompany/myproject
Look in the examples directory for basic docker-compose.yml, Dockerfile,
dev/Dockerfile, and entrypoint.sh files to get you started and give you a
place to run commands. Copy these into your project directory.
Next, we recommend using a Makefile (also in
examples) to create shortcuts for running your various commands. make will
run on just about any operating system, and provides a self-documenting list of
all of the ways that you typically interact with your application. This means
that other developers can quickly see the common use-cases, but will also have a
starting point if they need to customize any of the commands for their
particular setup.
Copy this Makefile into your top-level project directory as well.
Your directory structure should look like this:
- ~/Development
- mycompany
- myproject
- Dockerfile
- Makefile
- dev
- Dockerfile
- docker-compose.yml
- entrypoint.sh
Finally, we recommend VSCode as your code editor, but this is purely preference. It has a lot of plugins that make it really customizable, but utlimately, you should use whatever editor makes you most comfortable during development.
You should now be able to run make dev in a terminal inside your project
directory to build and run all of the containers.
Once they have all built and started, in a separate terminal, you can run
make dev-shell to open a Bash shell into your development container.
Congratulations! You're ready to create your Rails app!
Installing / Setting up Rails
Once you're inside of the development container, everything should be setup and ready for you to install Ruby on Rails.
Change into the app directory which is mapped to your local machine and run the
rails new command:
[!NOTE] If you want to use something other than PostgreSQL or TailwindCSS, you can change that here. These are just our recommendations.
[!TIP] We tend to recommend that you lag behind on the latest version of Ruby as it can occassionally have issues building the Rails project. But you can swap it to the latest inside of the
dev/Dockerfileby changing theFROMline at the top.
cd /home/app && rails new . --skip --database=postgresql --javascript=esbuild --css=tailwind
If you run into trouble with the above Rails command, this should get you back to a good starting point without having to blow away any changes you might have made to the dev files.
rm -rf .dockerignore .git .gitattributes .gitignore .node-version .ruby-version\
Gemfile README.md Rakefile app bin config config.ru
Once complete, you should now be able to exit out of the dev container and kill
the running docker containers with Ctrl-C in the running terminal, or
you can open a new terminal and run make down.
Open the newly created config/database.yml file and add the following three
lines under the default key:
host: db
username: postgres
password: password
Now, uncomment the app section in your docker-compose.yml file and run
make app to build the application.
After a minute or two, everything should be booted up and you should see output similar to the following:
myproject-app-1 | == Restarting application server ==
myproject-app-1 | => Booting Puma
myproject-app-1 | => Rails 7.1.2 application starting in development
myproject-app-1 | => Run `bin/rails server --help` for more startup options
myproject-app-1 | Puma starting in single mode...
myproject-app-1 | * Puma version: 6.4.0 (ruby 3.3.0-p-1) ("The Eagle of Durango")
myproject-app-1 | * Min threads: 5
myproject-app-1 | * Max threads: 5
myproject-app-1 | * Environment: development
myproject-app-1 | * PID: 1
myproject-app-1 | * Listening on http://0.0.0.0:3000
myproject-app-1 | Use Ctrl-C to stop
Congratulations!
You can now visit http://localhost:3000 in your web browser and see your running Rails application!
Using UUIDs by Default
We believe strongly in migrating all of your primary keys to UUIDs to increase security as well as avoiding potential scaling issues in the future.
To enable this by default, create the following file:
# config/initializers/generators.rb
Rails.application.config.generators do |generator|
generator.orm :active_record, primary_key_type: :uuid
end
Install HAML (Optional)
While you can use the default ERB templating system that comes with Rails, we highly recommend using HAML instead as it provides a much cleaner language for your template files.
Drop this at the bottom of your Gemfile:
[!NOTE] We suggest keeping your custom gems alphabetized at the bottom.
# App-Specific Gems
gem "haml-rails", "~> 2.0"
And add the following to your Gemfile in the group :development section:
gem 'html2haml'
Next, open up a Docker shell in the app container using make app-shell and
run bundle to install the HAML gem.
Next, open up your tailwind.config.js file and replace the line for erb
views with haml views:
module.exports = {
content: [
'./app/views/**/*.html.haml',
// ...
]
Finally, you can run the following command to replace all of your .erb
files with .haml versions:
HAML_RAILS_DELETE_ERB=true rails haml:erb2haml
You should see output similar to the following:
--------------------------------------------------------------------------------
Generating HAML for app/views/layouts/application.html.erb...
Generating HAML for app/views/layouts/mailer.html.erb...
Generating HAML for app/views/layouts/mailer.text.erb...
--------------------------------------------------------------------------------
HAML generated for the following files:
app/views/layouts/application.html.erb
app/views/layouts/mailer.html.erb
app/views/layouts/mailer.text.erb
--------------------------------------------------------------------------------
Deleting original .erb files.
--------------------------------------------------------------------------------
Task complete!
Install DaisyUI (Optional)
Next up, let's utilize a mighty combo for our CSS layer!
TailwindCSS is a utility-based CSS framework which allows you to easily build your own components by piecing together the utility classes that you need.
For example, to make a rounded button, you might do something like this:
%button.px-4.py-2.border.rounded-lg
My Button
[!IMPORTANT] We highly recommend using Tailwind for every project and have already installed it as part of the
rails newcommand above.
DaisyUI takes a more traditional route and provides a set of classes that utilize Tailwind to create the components for you. This means your button above would look more like this:
%button.btn
My Button
If you want pure customization or are building your own UI components from scratch, we recommend that you stick with Tailwind by itself.
However, if you're working on a project and want a good starting point for UI components, you might checkout DaisyUI or a simliar Tailwind-based UI library.
DaisyUI is a plugin for Tailwind, so installing it is dead simple. Just open up
an app shell by running make app-shell in the terminal and run the following
command:
yarn add daisyui@latest --dev
Next, edit your tailwind.config.js file to add it as a plugin:
[!IMPORTANT] Make sure to add a
,to the previous line if you put it at the bottom.
module.exports = {
//...
plugins: [require("daisyui")],
}
[!IMPORTANT] Moving forward, this guide will assume you have installed DaisyUI, so some of the example view files will utilize these CSS classes.
Try Out Your Application
Now that we have everything installed and running, let's build a few simple parts of a Rails application to test that everything is working properly!
By default, only the Rails application is running, but we now need to build and bundle our Javascript and CSS.
Open up your Procfile.dev and tell the Rails server to bind to 0.0.0.0:
web: env RUBY_DEBUG_OPEN=true bin/rails server -b 0.0.0.0
Next, you'll need to update the Dockerfile to tell Docker how to start
your app using Foreman.
Change the following line:
CMD ["rails", "server", "-b", "0.0.0.0"]
to
CMD ["./bin/dev"]
Since we're using Docker, you might also want to edit your bin/setup file
to automatically remove any old PID files that might be lying around from a bad
container shutdown.
Add the following lines right above the last few lines that restart the application server:
puts "\n== Removing old PID files =="
system! "rm -rf /home/app/tmp/pids/server.pid"
Finally, you can kill your running docker containers (either using
Ctrl-C, opening a new terminal in your project folder and running
make down, or using the Docker UI to stop all of the containers).
Now restart using make app.
[!TIP] Once you have stabalized your Dockerfile and any dependencies, you can run
make app-quickto launch the containers without rebuilding.In this case, since we changed our
Dockerfile, we still need to use the regularmake appcommand.
You should be able to test that everything is working by altering a few files so you can see some custom output:
# config/routes.rb
root "application#test"
# app/controllers/application_controller.rb
class ApplicationController < ActionController::Base
def test
render html: 'Test', layout: true
end
end
# app/views/layouts/application.html.haml
# Just modify the body & yield lines to look like this
%body
.m-2.p-2.rounded.bg-red-400
= yield
Now visit http://localhost:3000 and you should see a red, rounded box with the word "Test"!
If you also installed, DaisyUI, we can test that as well. Add some additional
code to the bottom of the application.html.haml file:
# app/views/layouts/application.html.haml
# Leave the html / head code above
%body
.m-2.p-2.rounded.bg-red-400
= yield
# Add this
.btn
Test Button
If everything worked, you should see a gray button that changes when you hover and click on it!
[!CAUTION] Once you're done playing around with this, you should undo your changes to the layout so that it doesn't cause confusion in later parts of this guide.
Debugging
The latest version of Rails makes it much easier to debug within a Docker container as it automatically starts a remote debugger for you.
Add the word debugger anywhere in your code (perhaps the test method of your
ApplicationController), reload the page (it will look like it's hanging), and
then run make app-debug in a separate terminal.
This will connect to the remote debugger instance which will be stopped at your
debugger line.
Testing
Before we start creating a bunch of models, controllers, and other pieces of code, it's good to get a solid testing foundation in place. Rails ships with MiniTest out of the box and many people prefer this as it's built-in and is essentially just Ruby code.
However, many larger teams opt to utilize RSpec which is a Behavior Driven Development (BDD) framework whose tests utilize the english language to help you build relevant test cases. It also has a large ecosystem of plugins which can accelerate your development.
Which one you choose is up to you, but after developing many applications, we recommned Rspec with factory_bot and Shoulda Matchers.
Finally, although both libraries offer some functionality for testing your user interface, we recommend utilizing Playwright instead as it more closely mimics the real user experience in a browser and it allows you to see in real-time what is happening, including in-browser debugging!
Although the common setup is to write your specs in JavaScript or TypeScript, you can actually write your End to End tests in Ruby / Rspec by utilizing the playwright-ruby-client!
We'll have some guides and examples for this coming soon!
[!NOTE] We used to recommend Cypress for End-to-End tests, but it's reliance on JavaScript and sometimes flakey tests caused us to search out a new solution / recommendation.
We plan to have a writeup soon (an ADR specifically) on exactly why we made the switch.
Services / Service Objects
It is best practice to separate your logic into Service Objects rather than shoving all of it into your Controllers and Models.
One solution we really like is ActiveInteraction.
It is very stable, has wonderful documentation, and gives you a clean way to build your service objects with support for things like composed interactions and even ActiveModel validations.
Add gem 'active_interaction', '~> 5.3' to your Gemfile and create a new
class called ApplicationInteraction if you want to give it a try!
# app/interactions/application_interaction.rb
class ApplicationInteraction < ActiveInteraction::Base
# Your interactions will inherit from this class!
end
Authentication
There are a lot of different ways to handle user authentication in Ruby on Rails. Because of this, many gems have popped up to help you handle this. The two most popular ones are OmniAuth and Devise.
We recommend starting with OmniAuth because it has a very simple :developer
authentication strategy which will allow you to get started very quickly, and
it allows you to
integrate with devise or a
service like Auth0 later if you choose.
[!TIP] You can always find the latest setup documentation on OmniAuth's README.
Add the relevant gems to your application's Gemfile and re-run
bundle install:
gem 'omniauth'
gem "omniauth-rails_csrf_protection"
After that has finished, you'll need to restart your Rails server.
[!TIP] Although you can do this by using Ctrl-C and re-running
make app-quick, a faster way to restart only the web server is to create a temporary file namedrestart.txt.You can easily do this by running
touch tmp/restart.txtin a terminal!
Next, create an OmniAuth initializer:
# config/initializers/omniauth.rb
Rails.application.config.middleware.use OmniAuth::Builder do
provider :developer if Rails.env.development?
end
We'll need to setup a few routes:
# config/routes.rb
get '/auth/:provider/callback', to: 'sessions#create'
get '/login', to: 'sessions#new'
Finally, we'll need to add the relevant sessions controller and view:
# app/controllers/sessions_controller.rb
class SessionsController < ApplicationController
def new
render :new
end
def create
user_info = request.env['omniauth.auth']
raise user_info # Your own session management should be placed here.
session[:user_info] = user_info.to_hash
redirect_to root_path
end
end
=# app/views/sessions/new.html.haml
- if Rails.env.development?
= form_tag('/auth/developer', method: 'post', data: {turbo: false}) do
%button.btn{ type: 'submit' }
Login with Developer
From here, you can login by visiting http://localhost:3000/login, clicking the button, and entering a random name and email address.
It should throw an error and show you the line that it failed on
(raise user_info).
This is not terribly helpful as you can't easily inspect the variable and see it's value.
In general, you'd want to set this to something like session[:user_info] and
integrate it into your application flow.
When you're ready for it to work, just delete or comment out the
raise user_info line.
However, this gives us an opportune time to get some better error management. So let's do that first!
Web Console
At this point, if you look in your Docker logs, you'll probably see a line like the following:
Cannot render console from 172.23.0.1! Allowed networks: 127.0.0.0/127.255.255.255, ::1
[!NOTE] Your IP address may be different! Take note of what IP the error says.
Because we're running inside Docker, we have a different network than what Rails typically expects (127.0.0.1) and it blocks the default web console that loads when an error happens.
This is easy to fix, we just need to take the IP address in the error message
above and add the following line to our config/environments/development.rb
file:
# Fix console permissions for Docker
config.web_console. = '172.23.0.1'
Restart the application and refresh the page. You should see the same error appear, but now, you should see a black console at the bottom of the screen that allows you to interact with the application.
Type the following in the console and hit enter:
user_info.to_hash
You should see some information about the user you just logged in with.
You can run pretty much any code in this console that you would run inside your controllers, views, models, etc.
In fact, when I'm debugging an issue, I often find a point just above where I'm
wanting to look, type something non-existant like asdf in my Rails code, and
then refresh the page.
This will stop the application where the asdf was found and allows you to
interact with your application and see exactly what's going on.
BetterErrors (Optional)
BetterErrors provides (in our humble opinion) a slightly better interface for the errors that sometimes happen in a Rails application.
In particular, we like how it lays out the stack trace to the left of the code and console and adds a bit more styling to the page to make it easier to read.
It's also very easy to install!
Add the following to your Gemfile and re-run bundle install inside of the
Docker app container (make app-shell).
[!TIP] You can also just kill (using Ctrl-C) and restart the container using
make app-quickas this process attempts to install any gems for you.
# Gemfile
group :development do
gem "better_errors"
gem "binding_of_caller"
end
[!IMPORTANT] It is imperitive that you put these in the
:developmenttag so that they cannot load in production.This would lead to a massive security risk!
Again, because we're running inside of Docker, we'll need to tell BetterErrors that it's allowed to render for our IP address.
Add the following to the config/environments/development.rb file (make sure
the IP address matches the one you used for the Web Console above):
# Allow BetterErrors to render
BetterErrors::Middleware.allow_ip! '172.23.0.1'
LocoMotion Components
In addition to the recommendations / suggestions above, LocoMotion also provides a full set of UI components to help you build robust and full-featured apps.
[!CAUTION] The LocoMotion components are being actively developed and are NOT ready for production / public use! We have finished basic versions of the DaisyUI Actions, DataDisplay, Navigation, and Feedback components, but we expect these to change (possibly quite a bit) as we begin to use them in projects.
Install
Add the following to your Gemfile and re-run bundle:
# Gemfile
gem "loco_motion", github: "profoundry-us/loco_motion", branch: "main", require: "loco_motion"
# or
gem "loco_motion-rails", "0.4.0", require: "loco_motion"
Next add the following lines to the contents section of your
tailwind.config.js to import / build the proper files:
const { execSync } = require('child_process');
let locoBundlePath = execSync('bundle show loco_motion').toString().trim();
module.exports = {
content:[
`${locoBundlePath}/app/components/**/*.{rb,js,html.haml}`,
// ...
]
}
[!WARNING] Note that this will not output anything if it fails to find the right directory, so your CSS may not compile properly if this command fails or finds the wrong gem or an older gem.
Next, if you're using any of the components that require JavaScript (like the
Countdown component), you'll need to add the library as a dependency and include
those controllers in your application.js file.
npm add @profoundry-us/loco_motion
or
yarn add @profoundry-us/loco_motion
Then inside your application.js file, make sure to import and register the
relevant controllers.
import { Application } from "@hotwired/stimulus"
import { CountdownController } from "@profoundry-us/loco_motion"
const application = Application.start()
application.register("countdown", CountdownController)
export { application }
Using Components
Back in the app/layouts/application.html.haml file, replace the body with
the following code and refresh your page.
%body
.m-2.p-2.rounded.bg-red-400
= session[:user_info].inspect
%div
= render(Daisy::Actions::ButtonComponent.new(title: "Click Me"))
%div
= daisy_button(css: "btn-primary") do
Click Me Too
= yield
You should see a few buttons and the user info that we saved from OmniAuth represented as a Ruby hash! Any other content you have will be rendered below.
Developing
To work on LocoMotion, first clone the repository and make sure you have Docker installed and running on your machine.
Next, create a .env.local file with the following contents, making sure to
replace the Unsplash keys with real ones (you can create your own account or ask
Topher for his keys).
# .env.local
UNSPLASH_ACCESS_KEY="<< INSERT ACCESS KEY >>"
UNSPLASH_SECRET_KEY="<< INSERT SECRET KEY >>"
You should then be able to run make rebuild in the project directory and then
make all-quick to start the services.
[!NOTE]
We use
yarn linkin thedocs/demo/bin/setupscript to enable quick editing of the Javascript files so you don't have to publish new packages during testing.For the Ruby gem, we point directly to it via the
:pathoption in theGemfile. This means that we have a custom Heroku buildpack when we publish the demo site to move the files into the appropriate places.See https://github.com/profoundry-us/loco_motion-buildpack for more info.
From here, you can access the demo site at http://localhost:3000 and the YARD docs at http://localhost:8808/docs/yard
You can type make demo-shell to open a shell inside the demo Docker container,
or make loco-shell to get a shell inside the gem's Docker container.
See the Makefile for all available commands.
[!WARNING]
Right now, Rails doesn't auto-reload the LocoMotion library files when they change, so you might have to restart your server to get it to pickup the changes.
make demo-restart
Contributing
If you're interested in contributing to LocoMotion, please check out our CONTRIBUTING guide which provides detailed information about the contribution process, code standards, documentation requirements, and testing procedures.
Releasing
For core team members who need to release new versions of LocoMotion, please refer to our RELEASING guide for step-by-step instructions on version updates, building, testing, and publishing both the Ruby gem and NPM package.
Tooling
For VSCode, you may want to add the following to your settings to get TailwindCSS Intellisense working properly.
"tailwindCSS.emmetCompletions": true,
"tailwindCSS.includeLanguages": {
"haml": "html",
"ruby": "html",
},
"files.associations": {
"*.html.haml": "haml"
},
"tailwindCSS.experimental.classRegex": [
[ "add_css\\(:[a-z]+, ?\"([^\"]*)\"", "([a-zA-Z0-9\\-:]+)" ],
[ "css: ?\"([^\"]*)\"", "([a-zA-Z0-9\\-:]+)" ],
[ "class: ?\"([^\"]*)\"", "([a-zA-Z0-9\\-:]+)" ],
[ "(\\.[\\w\\-.]+)[\\n\\=\\{\\s]", "([\\w\\-]+)" ],
],
And because whitespace is important when developing inline components, you
should also add the following which prevents VSCode from adding a newline to the
bottom of your HAML files. This helps ensure that inline components don't have
trailing whitespace when using something like the succeed helper.
"[haml]": {
"editor.formatOnSave": false
}
Alternatively, if your component is simple enough, moving the template inside
the _component.rb file's call method can also alleviate this problem.
So instead of
- # This file has a newline at the bottom which can cause problems
= part(:component) do
= content
you could do something like this:
def call
part(:component) { content }
end
TODO / Next Steps
There is a LOT left to be done. We're not currently seeking assistance, but if you feel very strongly that you'd like to contribute, please reach out through the GitHub Discussions feature and let us know!
- [x] Basic versions of DaisyUI Actions
- [x] Basic versions of DaisyUI Data Display
- [x] Basic versions of DaisyUI Navigation
- [x] Basic versions of DaisyUI Feedback
- [x] Basic versions of DaisyUI Data Input
- [x] Basic versions of DaisyUI Layout
- [x] Basic versions of DaisyUI Mockup
- [x] ~~Get YARD docs rendering with (better) Markdown~~ Working for now
- [x] Extract relevant pieces into a yard-loco_motion plugin
- [x] Publish Gem
- [x] Publish NPM package
- [x] Update YARD plugin to add
@parts - [x] Update YARD plugin to add
@loco_examples with language support - [x] Extract doc callouts into a doc component (and / or the Daisy component)
- [ ] Choose, recommend, and document a pagination gem
- [ ] Discuss caching techniques / setup
- [x] Create / publish a staging version of the demo site (Demo Staging)
- [x] Create / publish a staging version of the docs site
- [x] Create / publish a production version of the demo site
- [x] Create / publish a production version of the docs site
- [x] Update demo site to allow for a different docs site using ENV var
- [x] Update README to suggest Playwright
- [ ] Build some have docs / guides / examples for using playwright-ruby-client
- [x] See if we can build a
Tippableconcern that relevant components can include to automatically add the tooltip param and classes where possible - [x] Rename
tailmethods toendsince we use that in other places - [x] Update CardComponent Figure to be a proper class like other components
- [x] Create a GitHub pull request template to standardize PR submissions
- [ ] See if we can update the Join component to auto-add the
join-itemCSS under certain conditions - [ ] Add title and description content_for blocks to all examples for SEO purposes
- [ ] Update to Tailwind 4 and DaisyUI 5
- [ ] Rename the
DockerfiletoDockerfile.locoto be more concise - [x] See if we can remove all of the
set_loco_parentcalls in favor of using thelib/loco_motion/patches/view_component/slot_loco_parent_patch.rb - [ ] Make the tooltips documentation button a component and use it for the Labelable concern docs too