Gradient
Library for dealing with color gradients in ruby
Usage
Gradient works by placing point vectors along a one dimensional plane. Start by creating a few points and pass them to a gradient map.
gradient = Gradient::Map.new(
Gradient::Point.new(0, Color::RGB.new(32, 36, 196), 1.0),
Gradient::Point.new(0.49, Color::RGB.new(14, 250, 211), 0.1),
Gradient::Point.new(0.50, Color::RGB.new(171, 25, 12), 0.7),
Gradient::Point.new(1, Color::RGB.new(15, 212, 162), 0.3)
)
# => #<Gradient Map #<Point 0 #2024c4ff> #<Point 49.0 #0efad31a> #<Point 50.0 #ab190cb3> #<Point 100 #0fd4a24d>>
Convert to CSS
If you use ruby to serve web content you can use Gradient to convert gradient maps in to CSS3 Gradients
gradient.to_css
# => "background:linear-gradient(to right, rgba(30,87,153,1.0) 0%, rgba(41,137,216,0.02) 49%, rgba(37,131,209,0.0) 50%, rgba(32,124,202,0.02) 51%, rgba(125,185,232,1.0) 100%);"
gradient.to_css(property: "border-image")
# => "border-image:linear-gradient(to right, rgba(30,87,153,1.0) 0%, rgba(41,137,216,0.02) 49%, rgba(37,131,209,0.0) 50%, rgba(32,124,202,0.02) 51%, rgba(125,185,232,1.0) 100%);"
If you want some more control of the css generation you can invoke the CSS Printer manually.
printer = Gradient::CSSPrinter.new(gradient)
printer.linear
# => "linear-gradient(to right, rgba(30,87,153,1.0) 0%, rgba(41,137,216,0.02) 49%, rgba(37,131,209,0.0) 50%, rgba(32,124,202,0.02) 51%, rgba(125,185,232,1.0) 100%)"
printer.linear(direction: "to bottom")
# => "linear-gradient(to bottom, rgba(30,87,153,1.0) 0%, rgba(41,137,216,0.02) 49%, rgba(37,131,209,0.0) 50%, rgba(32,124,202,0.02) 51%, rgba(125,185,232,1.0) 100%)"
printer.radial(shape: :circle)
# => "radial-gradient(circle, rgba(30,87,153,1.0) 0%, rgba(41,137,216,0.02) 49%, rgba(37,131,209,0.0) 50%, rgba(32,124,202,0.02) 51%, rgba(125,185,232,1.0) 100%)"
Import Adobe Photoshop Gradient (.grd
) files
For many artists a preferred way of creating gradients is through Photoshop.
You are able to parse .grd
files and turn them in to a hash of Gradient::Map
objects.
Gradient::GRD.read("./kiwi.grd")
# => {
# "Kiwi"=> #<Gradient Map #<Point 0.0 #3d1103ff> #<Point 38.6 #29860dff> #<Point 84.0 #a0cb1bff> #<Point 92.7 #f3f56eff> #<Point 100.0 #ffffffff>>
# }
Separate point vectors for opacity and color
You're able to control the point vectors for color and opacity separately by using a point merger.
color_points = [
Gradient::ColorPoint.new(0, Color::RGB.new(30, 87, 153)),
Gradient::ColorPoint.new(0.49, Color::RGB.new(41, 137, 216)),
Gradient::ColorPoint.new(0.51, Color::RGB.new(32, 124, 202)),
Gradient::ColorPoint.new(1, Color::RGB.new(125, 185, 232)),
]
opacity_points = [
Gradient::OpacityPoint.new(0, 1),
Gradient::OpacityPoint.new(0.5, 0),
Gradient::OpacityPoint.new(1, 1)
]
points = Gradient::PointMerger.new(color_points, opacity_points).call
gradient = Gradient::Map.new(points)
# => #<Gradient Map #<Point 0 #1e5799ff> #<Point 49.0 #2989d805> #<Point 50.0 #2583d100> #<Point 51.0 #207cca05> #<Point 100 #7db9e8ff>>
Installation
Add this line to your application's Gemfile:
gem "gradient"
And then execute:
$ bundle
Or install it yourself as:
$ gem install gradient
Development
After checking out the repo, run bin/setup
to install dependencies. Then, run rake spec
to run the tests. You can also run bin/console
for an interactive prompt that will allow you to experiment.
To install this gem onto your local machine, run bundle exec rake install
. To release a new version, update the version number in version.rb
, and then run bundle exec rake release
, which will create a git tag for the version, push git commits and tags, and push the .gem
file to rubygems.org.
Contributing
Bug reports and pull requests are welcome on GitHub at https://github.com/zeeraw/gradient. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the Contributor Covenant code of conduct.
License
The gem is available as open source under the terms of the MIT License.
Acknowledgments
Valek Filippov and the RE-lab team decoded the .grd
file format and provided
an initial parser implementation.
Andy Boughton later created an implementation in python which is the base for this library's implementation.