Method: Fable::StoryState#reset_output!
- Defined in:
- lib/fable/story_state.rb
#reset_output!(objects_to_add = nil) ⇒ Object
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# File 'lib/fable/story_state.rb', line 545 def reset_output!(objects_to_add = nil) self.output_stream = [] if !objects_to_add.nil? self.output_stream += objects_to_add end output_stream_dirty! end |