Method: Core::Game::MapLoader#update
- Defined in:
- lib/game/map/map_loader.rb
#update ⇒ Object
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# File 'lib/game/map/map_loader.rb', line 132 def update if ! @objects.each { |obj| obj.setup if obj.do_setup? obj.update if obj.dead? @objects.delete(obj) end } @misc.each { |obj| obj.update } @fog.update if @fog else if Core.window.pressed?(Gosu::KbSpace) = false end end end |