Method: Core::Game::MapLoader#initialize
- Defined in:
- lib/game/map/map_loader.rb
#initialize ⇒ MapLoader
Returns a new instance of MapLoader.
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# File 'lib/game/map/map_loader.rb', line 10 def initialize @objects = [] @maps = [] @misc = [] @player = Core::Game::Player.new(0, 0) @tonepic = Core.sprite("pixel", true) @box = Core::GUI::Textfield.new(256, 480, 512, 224, "", 24, :left) = false @xoff = 496 @yoff = 360 end |